Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 43
  1. #11
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by SirTaint View Post
    DPS as a MT PLD is bringing up the rear for sure. DPS as an OT is going to be really close. Goring blade combo is 920 pot and sword oath is still the biggest game changer.
    yeah but x2 Fell Cleave under berserk, deliverance, internal release, maim and maybe the new drg party buff is 1000 potency in just 5 seconds not including slashing debuff. War will still be the preferred ot due to having storms eye/path and has tp regen now, but until we get some numbers at optimal gear we won't know for sure. That being said I'm constantly crit-ing for 1.5k as drk with darkside, dark arts, souleater and i'm nly 52 atm.
    (0)

  2. #12
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by wonka11 View Post
    Thinking PLD is somehow better than Warrior, either because of their stances (they're statistically unimportant, Defiance and Shield Oath break near par), or that Paladin has Bulwark as an additional CD (since their block is now matched by warrior's parry ability), is ridiculous.

    IB is on demand, 20% damage reduction, so instead of having to blow a CD to get a 30% dmg reduction (on a single large hit, maybe two if the duration lasts long enough), warriors have it everytime whenever a big hit is coming, which we all know FFXIV tanking rotations revolved around big, predictable, mitigatable hits.
    You take Raw Intuition into account, but you forget Sheltron. Cause 30s cooldown allows you to pop it on every big hit, above one of the big cooldowns.
    Biased...maybe ?

    I haven't touched my PLD during EA, but when I look on Shield_Oath, it says it reduces damage taken by 25%. Is it a "stealth" upgrade or a typo ?
    Quote Originally Posted by rawker View Post
    Fight or Flight, in Shield Oath, is a net gain of 4%.
    If the above link is true, and depending on how damage mutlipiers are applied, Flight Or Fight, at best, negates Shield Oath for 20s. It's basically a quicker Unchained, now, yet WAR still have Berserk on top of it.
    (0)
    Last edited by Reynhart; 06-22-2015 at 10:18 PM.

  3. #13
    Player
    stoxastic's Avatar
    Join Date
    Apr 2014
    Posts
    215
    Character
    Stox Diamond
    World
    Leviathan
    Main Class
    Marauder Lv 60
    WAR dps is so OP now. Was in lvl55 dungeon and tanked miniboss in deliverance and did 600+ dps. Deliverance and Fell Cleave are just so good.

    Shield Oath is 20% still I believe. I think it's a typo. 25% would be too good.
    (0)

  4. #14
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Now that PLD has some really powerful WS and WAR gained better mitigation and a big heal, I can't wait for crushing numbers with a WAR MT + PLD OT setup
    (0)

  5. #15
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    One thing that is very easy to miss is that Warriors lost MT damage capability: Wrath stacks no longer grants crit rate+, they grant parry rate+ now. This very easy to miss because Defiance's tool tip has not been change, but the tool tip on the Wrath buff has.
    (1)

  6. #16
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    I don't know the damage output of DRK as a MT yet, but with Berserk and several means of not keeping the damage penalty WAR clearly surpass PLD when in tank stance.
    As an OT, it's...more complicated, now.
    (0)

  7. #17
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    One thing that is very easy to miss is that Warriors lost MT damage capability: Wrath stacks no longer grants crit rate+, they grant parry rate+ now. This very easy to miss because Defiance's tool tip has not been change, but the tool tip on the Wrath buff has.
    That's still only a tiny nerf (though an unnecessary one). WAR's MT damage came from being able to ignore Defiance's damage penalty with Unchained, and 300 potency Inner Beasts that also ignored it.
    (0)

  8. #18
    Player
    Ipkonfig's Avatar
    Join Date
    Sep 2013
    Posts
    183
    Character
    Ulfheonar Wolfhiem
    World
    Zalera
    Main Class
    Marauder Lv 60
    DRK is a DPS machine.

    The attacks added to PLD were just so they could keep up with DRK/WAR. Goring Blade's 540 potency gated by a 3 chain combo, and DRK's Scourge, 500 potency stand alone ability. Royal Authority brings the RoH combo up to 237.5 average potency. Dark Arts/Souleatter is 266 and if you want to maintain MP and cut CDs out of the rotation Delirium into DA/Souleatter spam averages to 246.

    I'm curious about all out WAR Vs. DRK, but I don't think PLD will be in the equation, PLD has some sexy defensive utility now though in Clemency and Divine Veil.
    (0)

  9. #19
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Ipkonfig View Post
    DRK is a DPS machine.

    The attacks added to PLD were just so they could keep up with DRK/WAR. Goring Blade's 540 potency gated by a 3 chain combo, and DRK's Scourge, 500 potency stand alone ability. Royal Authority brings the RoH combo up to 237.5 average potency. Dark Arts/Souleatter is 266 and if you want to maintain MP and cut CDs out of the rotation Delirium into DA/Souleatter spam averages to 246.

    I'm curious about all out WAR Vs. DRK, but I don't think PLD will be in the equation, PLD has some sexy defensive utility now though in Clemency and Divine Veil.


    Don't forget Sword oath (the biggest DPS increase of any JA besides maybe cleric stance)

    I haven't played DRK yet but what is their equivalent to FoF/Zerk?

    I wish the grind to 60 wasn't so lengthy. I am looking forward to parsing all 3 jobs in 30sec,3,5 and 7 minute intervals for science.
    (0)

  10. #20
    Player
    ZodiacSoldier's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    288
    Character
    Rasler Almasy
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Kalma51 View Post
    @Maero - How would PLD ever top War / Drk is beyond me.

    I'm pretty sure that War / Drk will roughly tie each other, with PLD bringing up the rear.
    If you read what Maero said he said PLD tops WAR/DRK in terms of TANKING, which I agree with, their mitigation is incredible.

    He said that DRK might outrank WAR in terms of DPS, and he didnt even mention PLD in terms of DPS rankings for obvious reason.

    But overall I agree with the OP for the rankings.

    DPS
    1.) War
    2.) Drk
    3.) Pld

    Tanking ability
    1.) Pld
    2.) Drk
    3.) War
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1560295/

    Tanking is a job, DPSing is a science and Healing is an art.
    If the Tank dies, it's the Healer's fault. If the Healer dies, it's the Tank's fault. If the DPS dies, it's their own damn fault.

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast