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  1. #931
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Considering the upcoming det nerfs and buffs for crit and speed, they might give an even distribution of det on gear now in comparison to other stats.
    (0)

  2. #932
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by silentwindfr View Post
    Things don't line up.
    Reg Mudra Huton is 70. Crush Refresh is 30.
    You won't be able to Mudra Huton > crush > crush > etc. because you are right, it won't line up. However if you make it a rotation of Mudra Huton > crush > Mudra Huton > crush it will like up fine.

    What they essentially did was give you a Huton rotation that is predicated on interchanging your Mudra and interchanging 2 weapon skills that have positionals to maintain damage.

    From my math, that I can gladly post if you would like, you will be using armor crush in place of 1 out of every 6 potential aeolians.

    So you lose 1 aeolian out of every six which isn't really that big of an issue.
    (1)

  3. #933
    Player
    Akashiya's Avatar
    Join Date
    Jun 2015
    Posts
    27
    Character
    Akane Akashiya
    World
    Masamune
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dante_V View Post
    Reg Mudra Huton is 70. Crush Refresh is 30.
    You won't be able to Mudra Huton > crush > crush > etc. because you are right, it won't line up. However if you make it a rotation of Mudra Huton > crush > Mudra Huton > crush it will like up fine.

    What they essentially did was give you a Huton rotation that is predicated on interchanging your Mudra and interchanging 2 weapon skills that have positionals to maintain damage.

    From my math, that I can gladly post if you would like, you will be using armor crush in place of 1 out of every 6 potential aeolians.

    So you lose 1 aeolian out of every six which isn't really that big of an issue.
    is that calculated with having to keep up slashing debuff or someone else doing the slashing debuff
    (1)

  4. #934
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    That would be with me keeping the debuff up and no warrior. I always calculate it that way because my last static had two pallys for some reason. But yeah if you add a warrior into the mix you can probably almost double the aeolian number. It was calculated on the basis that a "full rotation" would consist of dancing combo > shadowfang/mutilate combo > aeolian combo. I used my opener to calculate which is has a 15 second mudra precast. But if you have a warrior then you would be able to get 2 aeolians from one "full rotation".

    This also means, and this is with the understanding that aeolian and crush are the only gcds with positionals, that you will be doing a positional every 16 seconds (not including trick attack)
    (0)

  5. #935
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    The aeolain crush pattern i came up with from the math was:

    (precast huton 15 seconds) Aeolian > Aeolian > crush > aeolian > huton/aeolian> aeolian> aoelian > aeolian> crush > aeolian > huton/aeolian > aeolian > aeolian > aeolian > crush > etc.

    Each aeolian here would represent one "full rotation" as noted above and is calculated with no warrior. If you have a warrior each aeolian would count twice as dancing edge wouldn't be necessary. Also note every aeolain is a rear positional and every crush is a flank positional.
    (0)

  6. #936
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Anyone know the potency on the refresh?
    (1)

  7. #937
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Leonus View Post
    Anyone know the potency on the refresh?
    I do not but I wish i did. The extent of my understanding of it's damage is that full damage comes from the flank positional.
    (0)

  8. #938
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    In a rotation by self-sustain and no wait time after casting Huton, I can wind in 4 Aeolians.
    If I replace 1 AE for 1 Crush, I could potentially throw 2 Shurikens before reapplying Huton...

    The skill is meant to extend it so dropping it for refresh is also an option.
    Not using it at all is also possible.
    If you have no access to the rear side when its AE's turn, it can also come in handy.
    So far it seems Issou is an AE exclusivity.
    (1)

  9. #939
    Player
    CBellz's Avatar
    Join Date
    Jun 2015
    Posts
    90
    Character
    Senna Belizaire
    World
    Sargatanas
    Main Class
    Scholar Lv 60
    I might be reading too much into this, but it seems like more than just a coincidence -
    Duality's recast time is 90s, exactly the same as Dream Within a Dream
    Duality is also learned right before Dream Within a Dream (lv 58 vs lv 60)

    Definitely not positive, but it these skills might be best used together judging from the context.
    (0)

  10. #940
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    They might synch in their CDs, but the effects can't overlap, damage-output wise.
    (0)

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