Sometimes i wish they would not have used the word "class" as the meta descriptor for weapons and there skill pools. People are still having difficulty wrapping there heads around the games base system even almost a year+ after the playing public got there hands on the game. I Cant really fault either side though it is kind of a out there concept at least when it comes to games.

Makes me chuckle a bit when some can not see that the armory is a evolution of the job/subjob system though.