We all know pvp players doesn't want duels to be just duels left alone. As an example, i would rather that ADS mount be locked behind completing Coil a million times than any pvp related stuff.
Just my opinion, as always.
We all know pvp players doesn't want duels to be just duels left alone. As an example, i would rather that ADS mount be locked behind completing Coil a million times than any pvp related stuff.
Just my opinion, as always.
Not entirely sure what you mean by this, but judging by your following example I guess it's related to rewards? Actually, most of us literally just want duels to do between queues, with no rewards or anything like that. Rewards just lead to harassment, either of other players (seeking out "weak" players for easy rewards) or the system (organizing match throwing to win Triple Triad tournaments). I would rather just have duels as something to pass the time between queues, rather than something to grind. Frankly, grinding ruined Triple Triad somewhat.
Dueling is its own reward anyway. Rather than wanting to PvP and having to wait on a queue, instead I get to 1v1 someone instead to pass the time between queues. If they added rewards to duels I would be seriously disappointed, the only thing I'd perhaps accept is achievements/titles along the lines of "Win X duels as <Job>", but I'm not entirely sure on that.
Comments like Dalvy's aren't exactly rare in this thread. I don't think I've actually seen any "Add duels with rewards!" actually, but I've seen plenty of "Add duels without rewards!"...
Last edited by Nalien; 06-14-2015 at 10:49 PM.
Yeah, that's what i meant.
Rewards also lead to people ""feeling forced"" to paticipate in something they don't really like just for the reward itself or feeling frustrated by not doing so (like myself in the case of the ADS mount).Rewards just lead to harassment, either of other players (seeking out "weak" players for easy rewards) or the system (organizing match throwing to win Triple Triad tournaments). I would rather just have duels as something to pass the time between queues, rather than something to grind.
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