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  1. #1
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by firstsin View Post
    Lastly Lustrate is a waste of an Aetherflow stack. [...]

    My reason behind it is that it ONLY heals 25%. [...]
    Only 25%? "Only?"

    Cure II heals for about 2.2k on average at i130. A decently geared PLD is going to have 9-10k HP and a decently geared WAR is going to have 11-12k HP. Lustrate is going to heal the PLD for 2.5k and the WAR for 2.7k. This makes is superior to Cure II once iLevels get high enough. HP pools are going to climb even higher in 3.0 with iLevel 170 and beyond. The rate at which Lustrate restores HP is growing at a faster pace than Cure II due to it's auto-scaling nature and the inflated HP pools thanks to iLevel increase. If it remains unchanged in the future, it will become the most potent and important heal spell in the entire game by 4.0.
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  2. #2
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Two things I'd like to point out.

    Quote Originally Posted by Velox View Post
    Only 25%? "Only?"

    Cure II heals for about 2.2k on average at i130. A decently geared PLD is going to have 9-10k HP and a decently geared WAR is going to have 11-12k HP. Lustrate is going to heal the PLD for 2.5k and the WAR for 2.7k. This makes is superior to Cure II once iLevels get high enough. HP pools are going to climb even higher in 3.0 with iLevel 170 and beyond. The rate at which Lustrate restores HP is growing at a faster pace than Cure II due to it's auto-scaling nature and the inflated HP pools thanks to iLevel increase. If it remains unchanged in the future, it will become the most potent and important heal spell in the entire game by 4.0.
    First of all: As Lustrate scales with tank HP, so do the more conventional healing spells. But rather than scaling on the target, they scale on the healer's own equipment. While scaling on target HP can yield better results, the contrary is also true.

    Also: At i130 Cure II heals for 2.5k, not 2.2k. On the same tanks you mentioned that would be 2.5k on the paladin and 3k on the warrior. These numbers also get modified by any abilities that has an effect on healing output (20% on the warrior already accounted for in these numbers)

    Secondly: Why is Lustrate and Cure II even being compared in the first place? While the purpose of Cure II and Lustrate coincide, the practical uses of either are completely different. If anything, compare it to Benediction. They're at least somewhat more comparable than Cure II and Lustrate. Even if there's a gigantic GCD gap.
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    Last edited by Lyrica_Ashtine; 06-01-2015 at 11:36 PM.

  3. #3
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Velox View Post
    Only 25%? "Only?"


    Cure II heals for about 2.2k on average at i130. A decently geared PLD is going to have 9-10k HP and a decently geared WAR is going to have 11-12k HP. Lustrate is going to heal the PLD for 2.5k and the WAR for 2.7k. This makes is superior to Cure II once iLevels get high enough. HP pools are going to climb even higher in 3.0 with iLevel 170 and beyond. The rate at which Lustrate restores HP is growing at a faster pace than Cure II due to it's auto-scaling nature and the inflated HP pools thanks to iLevel increase. If it remains unchanged in the future, it will become the most potent and important heal spell in the entire game by 4.0.
    Will respectively disagree with your logic in terms of how Lustrate will outpace Cure II when it comes to ilvl increases.

    Back in the i90 era, I was an i80-85 WHM doing a 1.6K Cure II on a i80-85 PLD with 7K HP. This is about 23%.
    Now we're doing about 2.3K Cure IIs to a 9-10K HP PLD. That's also, about 23%.

    The scaling seems just fine to me if they managed to maintain that similar scaling between the MND of a WHM and the VIT of the tanks. Until we see how these scales are changed in Heavensward, it'll be difficult gauge the differences. With that being said, if S-E continues their current trend of scaling, Lustrate will never outpace Cure II and vice versa.

    Additionally, Lustrate is absolutely horrible for any non-tank target when compared to WHM cures. On a non-tank target, Cure I is either equal or slightly less efficient than a Lustrate. Thus, it's more efficient to save Lustrates for tanks if the situation allows for it (in some cases, you will need to use Lustrate as a clutch heal to save a DPS).

    Also, I distinctly remember my Cure II's doing 2.5K at ~i130, not 2.3K. [Edit] I see Lyrica putting numbers down for 2.5K too, yay for my memory not being terrible.
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    Last edited by Ghishlain; 06-01-2015 at 11:42 PM.

  4. #4
    Player Talia_Hailwind's Avatar
    Join Date
    Dec 2014
    Posts
    467
    Character
    Talia Hailwind
    World
    Cerberus
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Velox View Post
    Only 25%? "Only?"

    Cure II heals for about 2.2k on average at i130. A decently geared PLD is going to have 9-10k HP and a decently geared WAR is going to have 11-12k HP. Lustrate is going to heal the PLD for 2.5k and the WAR for 2.7k. This makes is superior to Cure II once iLevels get high enough. HP pools are going to climb even higher in 3.0 with iLevel 170 and beyond. The rate at which Lustrate restores HP is growing at a faster pace than Cure II due to it's auto-scaling nature and the inflated HP pools thanks to iLevel increase. If it remains unchanged in the future, it will become the most potent and important heal spell in the entire game by 4.0.
    Lustrate is a set amount though, theres so much more that can effect cure 2.

    Wanna see what a cure 2 with presence of mind can do when the chips are down?
    https://youtu.be/6Mb40TIEUIs?t=12m18s

    (I do overheal abit here, but its ahk morn. My first time facing it infact.)
    This is with ilvl 130 gear with a mix of DET, PIE and SS. NO CRIT Rate.

    This is one of my fav moments.
    (1)

  5. #5
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    And the exact opposite can also happen :P
    Ramuh's conductivity stacks
    Anything that inflicts Infirmity
    Blue fire in the Phoenix encounter

    Lustrate is not affected by said effects. In these scenario's Lustrate would have an edge over Cure II.
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