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  1. #11
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by whiskeybravo View Post
    Hmm? The boss goes invulnerable on both of those fights so you could use, though you're not in too much jeopardy of losing your stacks really. I really like playing monk, but I haven't got the gear drops to play it in fcob at all. Unfortunately I accumulated too much NIN stuff, DW daggers and all, and I hate NIN lol, my monk still stuck in mostly 110 gear. ( only DW drop I have for monk is chest piece.. yay! >.> )
    Yes the bosses go invulnerable, but you don't have any down time at all pretty much in those fights. In T10, the adds spawn right after the boss goes invulnerable. You can use when moving for Wild Charge for example, which I forgot, but except for the initial attack you saved up before the fight, you might get 1 more of during the rest of the fight... Not exactly something I would count as being in the rotation.

    Only usage I could see for T11, would be to get 1 stack when the boss goes invulnerable, then if you're unlucky and get the lightning debuff a lot during adds phase... Rest of fight you stay on boss 24/7. EDIT: 1 after the adds are dead too.

    I know those raids won't matter in expansion, but there will likely be more fights like that.

    Quote Originally Posted by Sora_Oathkeeper View Post
    I think I read somewhere that Tornado kick is on a 1 minute cooldown. So the only uses I can see for it are when a boss jumps or when we get perfect balance back (if the fight has no downtime) use tornado kick and quickly get them back with perfect balance. A 500 potency attack once every 3 minutes sounds pretty good in a fight with no downtime. It's definitely a situational burst move. Elixir Drive sounds like it will be our main source of burst damage normally. I think Chakra/Move form will be good for when shoulder tackle is on cooldown and we have some mini downtime moving back to the boss or to other adds. I'm really excited with these new monk abilities.
    On the subject of only using Tornado Kick with PB... I posted some calculations earlier in the thread, and it actually seems to be a DPS gain to use it either way. 500 potency is such a huge amount of MNK, that even having to regain those GL stacks is worth it.

    You would need to know when/if the boss is going to jump/become invulnerable next though, and if that's happening within the next minute, you would hold on to Tornado Kick for that...

    I'm confused about Elixir Drive now though... (why can't we get some concrete information about all abilities? CD, Potency etc are the first thing you look at) It's a 300 Potency AoE, and I'm pretty sure that stream guy said it had a 30 sec CD, which sounds too good to be true. Now I'm not sure anymore, and there are no other info on it.
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    Last edited by Craiger; 05-29-2015 at 02:10 AM.

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