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Thread: RIP Ninja

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  1. #1
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    Many of us don't even care about the positionals. If they want to add them, so be it. It's them adding positionals and giving us nothing good in return. It's them being lazy and saying: "You Ninjas now have positional requirements added on to your pre-existing combos. Have fun in Heavensward!" As an added bonus, we have an ability that serves very little use to us in endgame in the form of an aggro transfer. I'm sorry, but if I'm with a tank that cannot do his job and hold aggro on the things he pulls then I'm going to either Vote abandon or just take my 30 minute penalty. Not worth the hassle tbh.
    (3)

  2. #2
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Songi View Post
    Many of us don't even care about the positionals. If they want to add them, so be it. It's them adding positionals and giving us nothing good in return.
    Correction: We got nothing mechanically new in return. I saw new skills in the video, they just haven't elaborated on what most of them do, presumably because they don't do much of note other than DPS. There are still at least two new combat skills shown which have gone unexplained. Unlike Dragoon and Black Mage they haven't said "These will be locked behind another ability", which I can only take as a good thing.

    I mean, in the video they go; Huton > Spinning Edge > Mug > Shadow Fang > Huton refresh ability? > New action comboing off Shadow Fang? > Jugulate > New skill.

    If Shadow Fang is now part of a four piece combo... Well, I'll take having a positional requirement over having to wait for Blood of the Dragons recast, which is Dragoons glorious new shiny mechanic...
    (3)
    Last edited by Nalien; 05-28-2015 at 03:12 AM.