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  1. #651
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    check the number of input of skill we need to do. and clearly if you do only huton+123 you will never reach 600 dps....

    same do Fuma shuriken is a huge loose of dps, even if it save the trouble of the lag, (what it's less important on raiton) it's still far from the cycle of the ninja. monk cycle is a repetition based on the dot timer, you will mover from side to back and change the combo only when the timer of the dot is about to finish. outside this, they have the most stable cycle of the whole dps.

    other point even if we scraps the last stroke of the cycle until Huton refresh, you still have a 40+ second cycle wth a ton of input. i play dragoon, ninja and monk, i have all of them to max level and did spend a fair amount of time on each (more on monk i admit) and ninja have the most complex and unstable cycle of the 3. the fact that pretending to get a 600 dps from huton + 123 is simply idiot and false.

    the cycle of the monk is quite fluid (tank the stance system) the only hard part is the positioning.
    the cycle of the dragoon is long in the duration, the only part? none, dragoon is by far the either jobs to play as dps.
    the cycle of the ninja is not stable nor fluid, mostly because of some error of conception that lead to a situation where the cycle is a mess. ninjutsu with the mudra lag are not something that fit into the cycle like pressing a button for a out gcd skill. it recquire 3-4 skill to be used correctly and can fail and punish the player messing around.

    do the dragoon or monk have this sort of situation where they are not getting the skill wanted? nope, the only difficulty for the monk are the phase where they loose them self buff, for the dragoon is more because player are not attentive and use jump at the wrong moment. (even if i feel they need to improve the mechanic a bit)

    soo far actually the top dps is the Monk not the ninja and the ninja is not as simple than a looooot of player try to say.

    ps: 600 dps on a short duration is not really 600 dps... because if that was the case a black mage will be around 2000+ dps with huge aoe phase in some area...
    (0)
    Last edited by silentwindfr; 05-23-2015 at 06:06 AM.

  2. #652
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by silentwindfr View Post
    seriously monk are still the best dps out, if you are beaten by a ninja, you need to train more dude!
    Do you have proof, or is this just from your own experiences?
    (1)

  3. #653
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by silentwindfr View Post
    .
    I did like 15 runs of t11, going literally 123 123 123 123 with trick attack, cooldowns, and Fuma Shuriken ONLY, with the warrior maintaining Dancing edge, and finished all of them at 590+. in the same situation, doing only side rotation only, a monk does 500. That's the comparison i'm making in favor of positionals for a ninja, considering you could stand at the back the WHOLE fight, and do 20% more than a monk.. Yeah that's pretty strong.

    And no MNK isnt #1 DPS. They're all close to equal, but a ninja can do 700 on a dummy with a warrior providing the debuff - the others don't even get close.
    (1)
    Last edited by Odowla; 05-23-2015 at 06:14 AM.

  4. #654
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Odowla View Post
    I did like 15 runs of t11, going literally 123 123 123 123 with trick attack, cooldowns, and Fuma Shuriken ONLY, with the warrior maintaining Dancing edge, and finished all of them at 590+. in the same situation, doing only side rotation only, a monk does 500. That's the comparison i'm making in favor of positionals for a ninja, considering you could stand at the back the WHOLE fight, and do 20% more than a monk.. Yeah that's pretty strong.

    And no MNK isnt #1 DPS. They're all close to equal, but a ninja can do 700 on a dummy with a warrior providing the debuff - the others don't even get close.
    I feel like we'd have a lot less issues on these forums if they would just remove dummies. (not saying Odowla does) Whole bunch of people look at the dummy parses and gets all in an uproar all of those pictures and videos of god mode dps for nin are so cherry picked it makes me laugh
    I agree with your original post though no we have no clue and no even if they add 1 or 2 additional positionals I just question their choices in utility I guess if your tank is bad in a pug it will be useful but i have never I mean never pulled off a good tank on pull with my opener.
    (0)
    Last edited by Pluvia; 05-23-2015 at 10:12 AM.

  5. #655
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Pluvia View Post
    .
    Some of them are, but there are a few ninjas who cna do them consistently - For example, Mimo Ko, on my server, can do 660s pretty consistently, and sometimes do 680's. But, for the most part, the runs and posts you see are nit picked and are the "perfect" run. Its why you see a lot of monks saying omg this class sucks now. No, they don't suck, just people don't care to grind out the crit run on a class we already know is strong.

    I just don't see the point in bitching about something to bring the job a bit more in line with the others.
    (2)

  6. #656
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Odowla View Post
    Some of them are, but there are a few ninjas who cna do them consistently - For example, Mimo Ko, on my server, can do 660s pretty consistently, and sometimes do 680's. But, for the most part, the runs and posts you see are nit picked and are the "perfect" run. Its why you see a lot of monks saying omg this class sucks now. No, they don't suck, just people don't care to grind out the crit run on a class we already know is strong.

    I just don't see the point in bitching about something to bring the job a bit more in line with the others.
    Oh no doubt i was just hoping they would do something else like i said I'd prefer them to find a better way then just taking the easy way and adding positionals
    (1)

  7. #657
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Pluvia View Post
    I guess if your tank is bad in a pug it will be useful but i have never I mean never pulled off a good tank on pull with my opener.
    You keep going on like there are zero situations where this can be a useful skill. I can think of a number of situations where I could use it, even if there are other things you could do to work nearly as well.

    Add spawn that the tank needs snap aggro on? You could rely on just RoH, y'know, if they have it pre-queued for the combo. And if they get to the add before you do. And if their weapon isn't 15-20 ilvls below yours.

    One enemy out of a group sitting on the healer instead of on the tank? Good thing you can help convince it to change targets.

    Better yet, how about an add that the DPS are expected to pick up and tank? Rather than holding back for a second so that someone can establish aggro (or going all out to get it yourself), you can help solidify their lead and not have the mob playing ping-pong through the DPS (and/or healers).

    Or any time there's a tank swap. Rather than having the outgoing tank stand around and try not to retake aggro, you could use this ability to solidify the incoming tank's lead. Or did the WAR use BB right after the PLD did Provoke+RoH? That's okay, because RoH+AE > BB.

    Basically, any time you find yourself saying that you should give the other person even 1 second to get aggro, you could be using this utility.
    (1)

  8. #658
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Viridiana View Post
    You keep going on like there are zero situations where this can be a useful skill. I can think of a number of situations where I could use it, even if there are other things you could do to work nearly as well.

    Add spawn that the tank needs snap aggro on? You could rely on just RoH, y'know, if they have it pre-queued for the combo. And if they get to the add before you do. And if their weapon isn't 15-20 ilvls below yours.

    One enemy out of a group sitting on the healer instead of on the tank? Good thing you can help convince it to change targets.

    Better yet, how about an add that the DPS are expected to pick up and tank? Rather than holding back for a second so that someone can establish aggro (or going all out to get it yourself), you can help solidify their lead and not have the mob playing ping-pong through the DPS (and/or healers).

    Or any time there's a tank swap. Rather than having the outgoing tank stand around and try not to retake aggro, you could use this ability to solidify the incoming tank's lead. Or did the WAR use BB right after the PLD did Provoke+RoH? That's okay, because RoH+AE > BB.

    Basically, any time you find yourself saying that you should give the other person even 1 second to get aggro, you could be using this utility.
    I'm sorry you're correct not totally useless just a higher level of goads uselessness.
    (0)

  9. #659
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Pluvia View Post
    I'm sorry you're correct not totally useless just a higher level of goads uselessness.
    If you think Goad is useless I'm done trying to reason with you. >_>
    (3)

  10. #660
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Viridiana View Post
    If you think Goad is useless I'm done trying to reason with you. >_>
    Never said goad was completely useless its just 1/4 as effective now as it was on release and may become less effective depending how things turn out with monks
    (0)
    Last edited by Pluvia; 05-23-2015 at 11:58 AM.

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