Yup. Came here to say that as well. With my Ninja Model, Ration > Fuma all the time, except in the opening burst where a Fuma would allow one additional ability in TA duration at around 2.05 GDC.
Yup. Came here to say that as well. With my Ninja Model, Ration > Fuma all the time, except in the opening burst where a Fuma would allow one additional ability in TA duration at around 2.05 GDC.
It really sucks being i130 and ripping aggro off of tanks easily during farm content. What's the use of having all of this power and you can't even use it?
The answer is:
Your tanks are garbage and need to learn to snap aggro.
How would that explain my testing earlier this year of purely bootshine spams with/without dk; and the with dk values being higher by 11% or so? Am i just mathing it wrong?
(not to disprove you guys, its simply a question)

Is there a recommended BiS for nin as of 2.55?
[EDIT] Found my Forums post on it; here it is
10% Resistance reduction is 11% more damage, is how the math works out. Twin Snakes is 10% flat, Dragon Kick is 11%. DK > TS.
It's not if the tank moves the boss in such a way that you miss one, or if you have barely enough skillspeed to do 5 gcds, a slight hiccup of your connection can cause you to miss as well.
Edit: Here's adding some values to that claim, since I might as well show some numbers if we're talking %'s.
Here's bootshine spam for 3:00 without any buffs.
Average bootshine hit: 362
Average Autoattack: 198
This one is the same, but with Twinsnakes. (Note: Crit Rate was around 5% lower, so numbers are slightly skewed; however, the math still works.)
Average Bootshine hit: 375
Average Autoattack: 215
This one is with Dragon Kick being fed from another monk.
Average Bootshine hit: 395
Average Autoattack: 219
To be perfectly honest with you, the autoattack numbers are the more accurate numbers.
Anyways, the Average is higher with DK, which just proves what I said - DK > Twin Snakes, and that's why you want to put up DK First - it is the bigger buff.
Last edited by Odowla; 04-09-2015 at 05:37 AM.

The things that come to mind are that the min-hit on your Twin Snakes test is almost the same as the min-hit on your un-buffed test (If it was only your first unavoidable one, that's a hell of a coincidence, but it should be excluded from the sample nonetheless), and crits should either be removed from consideration or divided by 1.5.
Sample sizes appear a little small, too, but if I remember my napkin math correctly it should be sufficient for 99% confidence that it is one or the other.
BiS Sets for ilvl 130 as of patch 2.55
I'm late to this party, but I've been told that some people here might find this useful. Below is a link to a spreadsheet I was working on that lists several different "Best in Slot (BiS)" options.
The different sets vary depending on what gear you may have available and different types of foods. Some of these different options include various pieces of crafted gear, or taking into account that you may not have the Dreadwyrm Ring of Aiming.
Link to Shasta's BiS Spreadsheet
No, I will not be actively checking this thread in order to update my spreadsheet so don't bother arguing with me about it. Feel free to discuss it among yourselves.
P.S. If you were curious, I used very similar melds to some of the gear that Chloro Cradle wears, with slight changes to the rings that I found to be more optimal.

Pretty much - if you are going to use averages and use both crits/hits without normalising crit rate then a sample size of 70 is way too low. Assuming 5% crit rate - your sample size for max hits is 3-4 hits.The things that come to mind are that the min-hit on your Twin Snakes test is almost the same as the min-hit on your un-buffed test (If it was only your first unavoidable one, that's a hell of a coincidence, but it should be excluded from the sample nonetheless), and crits should either be removed from consideration or divided by 1.5.
Sample sizes appear a little small, too, but if I remember my napkin math correctly it should be sufficient for 99% confidence that it is one or the other.
If you look at your max/min damage for non-crit attacks you'll probably find them to be exactly the same.
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