


Wow. Your Raiton is faster than my Fuma even when I use WTFfast.

I use wtfast and it definitely helps mudra lag alot. It doesn't solve it completely of course, but definitely worth subbing to.
Last edited by FyrmurlFloerasksyn; 04-17-2015 at 03:40 PM.
I have the free version of WTFast, might try the paid version on heavensward release, but, how much different is it?
I think you guys are vastly overestimating the difference good mudra speed makes >.>
When I get moments where even Fuma Shuriken eats into my GCD, there's a huge difference compared to when Raiton barely clips the GCD. Factor that time into a 3-5 minute battle, every 20 seconds, and you see DPS issues. The difference in my dummy parses between on-peak and off-peak times is depressing and makes me not want to play NIN during prime time, ever.
Using huton and suiton with anything near 100 ping is annoying. The problem is when you have a rhythm and it is interrupted due to some random server spike.
1...2........3
1......2...3
1.....2.3
1.2...3
Numbers illustrating the way mudras flow in actual combat when you are affected by lag, compared to how they should be
1..2..3
Smooth and fluid.
Which is why like 90% of my records have been set without a tunneling program, right? Cause slight lag on a mudra = no DPS. Just consider getting good first, then get a really good gearset (mine is really shitty), and THEN if your numbers arent "high" you can blame it on lag. Seriously it's not as important as everyone's making it out to be. I understand the rhythm of mudras, I know how to play the class, and I think people are valuing it WAY too much - yes it affects your DPS, but then so does regular latency for every class. (I get a GCD ahead of my drg friend who plays with 150+ latency after 3:00, for example.. clearly I'm gaining over him after long periods of time, etc)
We got a World Record clear time on T11 the other night, and I wasnt using a tunneler, and we'd had pulls of both the drg and I over 650 with laggier mudras. A bit of mudra lag doesnt equal 0 DPS.
I never said anything about DPS not being high. My DPS is perfectly fine. Does not mean that the mudra lag is not annoying. Its like having a 600hp dual clutch automatic car that misses shifts. The car is still fast, but missing shifts will irk you.Which is why like 90% of my records have been set without a tunneling program, right? Cause slight lag on a mudra = no DPS. Just consider getting good first, then get a really good gearset (mine is really shitty), and THEN if your numbers arent "high" you can blame it on lag. Seriously it's not as important as everyone's making it out to be. I understand the rhythm of mudras, I know how to play the class, and I think people are valuing it WAY too much - yes it affects your DPS, but then so does regular latency for every class. (I get a GCD ahead of my drg friend who plays with 150+ latency after 3:00, for example.. clearly I'm gaining over him after long periods of time, etc)
We got a World Record clear time on T11 the other night, and I wasnt using a tunneler, and we'd had pulls of both the drg and I over 650 with laggier mudras. A bit of mudra lag doesnt equal 0 DPS.
I'm just saying making it out like laging a mudra isnt the worst thing, if you fail the mudra I could see it.
There's also no real solution to it unless they make it so you can go like dancin > jin > spinning edge > ten > gust slash > chi > ninjutsu or something would be the only viable solution imo. Client side control would just mean people would just mash 1 button and do 30 raitons in a row
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