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Thread: RIP Ninja

  1. #101
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by whiskeybravo View Post
    Sorry, but I have to lol at nin complaining about positional requirements.. Seriously. If you don't want them then go play a bard or caster or tank or healer.. MNK and DRG have had them the whole time.. There's still plenty of MNK and DRG out there, isn't there? Hitting a positional is a rewarding challenge, there is not challenge to stand in one spot and mash buttons. What a lazy attitude lol


    Anyways.. Maybe they'll change goad, maybe not. As selfish as most NIN seem to be acting about their positionals, then they'd prolly just be selfishly using it on themselves the whole time anyways lol. I also doubt the enmity reduction ability will be able to troll tanks, there's no need to reduce enmity of the top target, really, only the gap between 1st and 2nd in aggro, or maybe it will have a stipulation such as "has no effect on tank jobs". It will be a niche use ability, no doubt, but us DRG and MNK will love it when you help us not pull off the tanks since we are gonna be so OP :P

    (yes, that was a cheap shot lol)

    The whole point of this is not to enrage you guys, just want to point out, it's so early, with little information being released. Why get all worked up over it before it actually comes out? I doubt NIN is going to become the red headed stepchild of FFXIV, if anything that's where SMN is heading.. xD
    Naw just more of a slap to the face here have some positionals screw what we said about almost no positionals and making up with it for ninjutsu screw making it technical instead of positional we take back what we said and here have some more useless utility oh and enjoy another nerf to goad.(yes i know we have no clue what the abilties are that are coming for sure just from what we've heard I look at it all in a anything can change way. they could change goad completely and make it better)

    Instead we get a dps right now that equals monk doesn't have but 2 positionals has mudra lag has people posting parse on dummies causing buthurt crybaby monks(not most of the monk just the really retarded ones) to bitch on the forums about the moment speed buff ninja has (gg no good ninja really cares about it you can have it and please take the less fall damage trait as well) yes i agree monk should be top dps as of now(not so if the new mechanics make GL retard easy though and how does this matter when you compare dps.)

    TLDR: Say fuck the positionals fix mudra lag and make ninjas more technical instead of positional. no postionals will not ruin the class but you damn well sure better not be bitching when ninjas end up either tied with monk or overtake monks because SE goes full retard at the start of the expansion and over compensate buffs instead of balancing all 3 melee.
    (0)
    Last edited by Pluvia; 05-23-2015 at 12:31 AM.

  2. #102
    Player
    WHS's Avatar
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    Dec 2011
    Posts
    610
    Character
    Lord Rulkar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Riepah View Post
    While MNK and DRG seem to get all new, interesting mechanics that sound like a huge boost in strength, Ninja gets the ability to decrease enmity of a target. Whoopdeedoo. In what kind of content has enmity ever been a real problem? And if it becomes a problem in Heavensward, how is lowering the enmity of a single target going to solve it?

    NIN is starting to sound like a babysitter class.
    So helping out a healer with hate issues or a someone else is a bad thing? I think its a wonderful addition and should make the ninja more party friendly.
    (1)

  3. #103
    Player
    Pluvia's Avatar
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    Dec 2012
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    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by WHS View Post
    So helping out a healer with hate issues or a someone else is a bad thing? I think its a wonderful addition and should make the ninja more party friendly.
    tell the tank to stop sucking or the healer either one(its practically useless expect for niche situations just like goad.)
    (1)
    Last edited by Pluvia; 05-23-2015 at 12:26 AM.

  4. #104
    Player
    Terk177's Avatar
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    Jul 2013
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    26
    Character
    Rhysse Terkleton
    World
    Gilgamesh
    Main Class
    Rogue Lv 60
    We don't even know what these positionals will give us. Perhaps the positional benefit will just be the extension of huton and not a damage bonus. If that were the case, would that really be that big of a deal? You don't want to move? Ok, you just have to cast Huton with the same frequency that you already have been.
    (1)

  5. #105
    Player
    Velhart's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Pluvia View Post
    snip
    Even if they add one or two positional, they will likely be still less positional heavy than DRG and MNK.
    (0)

  6. #106
    Player
    Pluvia's Avatar
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    Dec 2012
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    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Velhart View Post
    Even if they add one or two positional, they will likely be still less positional heavy than DRG and MNK.
    could care less about the positionals i play all 3 melee. If i wanted to play monk or dragoon i'd play those 2 give me a more technical melee not a 3rd positional melee.
    (5)

  7. #107
    Player
    Greven's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    The positionals are going to be like just few more and will add a bonus, no need to do such a drama and if you listened they said they were not showing everything. It means there may be new ninjutsu as well.
    (0)

  8. #108
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Greven View Post
    The positionals are going to be like just few more and will add a bonus, no need to do such a drama and if you listened they said they were not showing everything. It means there may be new ninjutsu as well.
    Doubt it and in fact until they fix it i hope they don't add more ninjutsu. just pretty laughable yes we can add more raiton what he means is most people can add more fuma shuriken to their rotation.(btw i'm a person who has almost no mudra lag. but they need to do something about it for the rest.)
    (1)
    Last edited by Pluvia; 05-23-2015 at 12:35 AM.

  9. #109
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Greven View Post
    The positionals are going to be like just few more and will add a bonus, no need to do such a drama and if you listened they said they were not showing everything. It means there may be new ninjutsu as well.
    New Ninjutsu would be the first thing they'd show, since that would mean a large amount of move combinations.

    Instead they were so lacking on nin improvements drawbacks were discussed. And I wouldn't be surprised if those positional ended up cutting deep into DPS. And for what, so we can all play the same!? Well I didn't see any new tricks to look forward to on that!
    (4)
    Last edited by Kallera; 05-23-2015 at 12:46 AM.

  10. #110
    Player
    Songi's Avatar
    Join Date
    Oct 2013
    Posts
    460
    Character
    Akari Legaia
    World
    Brynhildr
    Main Class
    Ninja Lv 60
    I love how every other melee is actually going through a positive overhaul while the Ninja is getting nothing new. The expansion is happening for every job in the game except Ninja.
    (3)

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