Quote Originally Posted by StouterTaru View Post
What catering are you talking about exactly, nerfing old content and giving bonuses for running it?
No, designing content with the mindset that it needs to be "easily accessible" to people that have never played a MMO before, or at least this. I 100% believe that the 2.0-2.55 story should give both experience points and gear rewards to help a player gear up without having to grind. And I doubly believe that some of the 2.0-2.55 fights should be tuned towards four people instead of eight. My point was more as I first mentioned, this "completely new to a MMO" group that Yoshida has, on numerous occasions, given interest in continuing to babysit in 3.0.