So you'd rather people get bored fast and unsub? Completion percentages doesn't reflect how many people are actually trying or working towards it.i really want to do coil but the elitism of the NA players is what stops me from even trying.
Also, with such low numbers for their "hardcore" content, why would they bother implementing more than just one end game raid per patch? People are asking for more of this content and I will point them to this and say "look, no one is even doing it!"
Not to mention that the only hardcore content raiders get are 4 bosses per patch cycle and savage second coil. Nothing compared to the previous/nerfed coil, all the crafting/gathering content, all the dungeons/primals, relic line, RP/housing/marriage, golden saucer, hunts, etc. that causal players have access to. The ratio of raid to casual content in this game is arguably lower than the ratio of raiders to casual players in this game.
The average download speed in Japan is 71.97 Mbps
The average download speed in the USA is 35.16 Mbps
The average download speed in Canada is 29.83
The truth is that it's not about skill, or willingness to do said content. It's all about infrastructure. The desire to raid and ability to learn will always be trumped by the fact that NA consists of First-world nations with Third-world internet access. Latency in this game is EVERYTHING when dealing with 1-shot mechanics. Not to mention many ISPs here still think 3-5 Mbps is "good enough" and don't even offer anything faster.
I would love to have cleared fcob but I have yet to even clear scob, sitting on t9 and it is not for lack of trying.
Since relaunch, I have been invited to 6 statics and have tried to set up 3 of my own. Out of those 9 none have lasted more than 6 weeks due to people constantly showing up late or not showing up at all, not being able to handle simple mechanics and rage quitting after a couple attempts, players not getting along and tearing the group in two and people who just get bored with it and decide they don't want to do it anymore.
I am prompt, come repaired, with food and learn mechanics quickly and have 3 different jobs I keep up to snuff and it simply doesn't matter when you are dealing with other players. This is something I have heard as a prevalent reason people have not completed content. Yet even when I group up others complaining of the same reasons for not being able to complete content, the same thing happens all over again.
I am to the point of having given up on coil and not even letting myself get hyped up for Alexander.
So it could be that jp players just work better together.
Nope. Latency counts but it's not right to completely discount other factors like reaction time and general attitudes and cultural differences.The average download speed in Japan is 71.97 Mbps
The average download speed in the USA is 35.16 Mbps
The average download speed in Canada is 29.83
The truth is that it's not about skill, or willingness to do said content. It's all about infrastructure. The desire to raid and ability to learn will always be trumped by the fact that NA consists of First-world nations with Third-world internet access. Latency in this game is EVERYTHING when dealing with 1-shot mechanics. Not to mention many ISPs here still think 3-5 Mbps is "good enough" and don't even offer anything faster.
You are the 2%.So you'd rather people get bored fast and unsub? Completion percentages doesn't reflect how many people are actually trying or working towards it.
Not to mention that the only hardcore content raiders get are 4 bosses per patch cycle and savage second coil. Nothing compared to the previous/nerfed coil, all the crafting/gathering content, all the dungeons/primals, relic line, RP/housing/marriage, golden saucer, hunts, etc. that causal players have access to. The ratio of raid to casual content in this game is arguably lower than the ratio of raiders to casual players in this game.
I have nothing against hardcore content but 2% of the population that is completing the content will hardly hurt subs. I love this thread cause it really points out how small the vocal minority of "hardcore" players there actually are. Do you think that even doubling this content will raise that number? Doubt it. Even if it did, that 2 or 4% will still complain its not hard enough and there's nothing to do.
Also This.
V V
I would love to have cleared fcob but I have yet to even clear scob, sitting on t9 and it is not for lack of trying.
Since relaunch, I have been invited to 6 statics and have tried to set up 3 of my own. Out of those 9 none have lasted more than 6 weeks due to people constantly showing up late or not showing up at all, not being able to handle simple mechanics and rage quitting after a couple attempts, players not getting along and tearing the group in two and people who just get bored with it and decide they don't want to do it anymore.
I am prompt, come repaired, with food and learn mechanics quickly and have 3 different jobs I keep up to snuff and it simply doesn't matter when you are dealing with other players. This is something I have heard as a prevalent reason people have not completed content. Yet even when I group up others complaining of the same reasons for not being able to complete content, the same thing happens all over again.
I am to the point of having given up on coil and not even letting myself get hyped up for Alexander.
So it could be that jp players just work better together.
If content is tedious to go through, most people will bend over backwards not to do it again after clearing it once, or at all. As it was said, no sense expanding on content only a small handful of players get interested in...
Ignorance is bliss.The average download speed in Japan is 71.97 Mbps
The average download speed in the USA is 35.16 Mbps
The average download speed in Canada is 29.83
The truth is that it's not about skill, or willingness to do said content. It's all about infrastructure. The desire to raid and ability to learn will always be trumped by the fact that NA consists of First-world nations with Third-world internet access. Latency in this game is EVERYTHING when dealing with 1-shot mechanics. Not to mention many ISPs here still think 3-5 Mbps is "good enough" and don't even offer anything faster.
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