Quote Originally Posted by Zumi View Post
stuff about fafnir
You aren't wrong but you boiled it down a little too much and left out important mechanics inherit to all fights, which excluding from any fight in particular will make it seem shallow.

Other important points:
Fafnir was very early boss in an early expansion.
Resource management in XI was extremely intensive compare to XIV.
Enmity was far more complex in XI than XIV.
Bosses weren't immune to most status effects.
Many more that I'm too tired to remember.

So while many bosses felt like tank and spank they still had a lot of challenging things to be mindful of.

I think what OP and other people in this thread are looking for are fights where you don't mindlessly go through your rotation while occasionally avoiding some environmental hazard.