Quote Originally Posted by Bracken View Post
Honestly I loved ffxi's tp based bosses where it was random and it was all about player skill.

These mechanics are just an automated wash rinse repeat thing. Where the fun dies quickly.

Don't get me wrong. I love ffxiv but there are somethings which become boring quickly. That and rehashed fights.
The majority of fights in FFXI were tank and spanks. They didn't really have mechanics. Their attacks where random but they didn't do much. For example Fafnir

Fafnir had 4 tp attacks
Hurricane Wing - AoE damage that causes blind
Horrid Roar - Removes 1 buff from a player
Absolute Terror - Terrors 1 player for a duration of time
Dragon Breath - Front aoe breath damage.

A 5th attack, Spike flail was casued by someone having hate from behind, but this could totally be avoided by having everyone stacked on his paws for the whole fight.

So the whole fight boiled down to. Curaga when he uses wind, heal the tanks that are tanking Fafnir, everyone else does damage. This took way less skill then anything in FFXIV.