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Thread: Fix Sumnmoner

  1. #61
    Player
    SoloWingMetatron's Avatar
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    Mar 2015
    Posts
    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Akiza View Post
    a spell that allow us to fuse with the Egi and Summon the Primal like Lady Iceheart. Maybe SE can call it ritual summon and give it to us when we get the Shiva Egi.
    I think many people would like slightly larger Egi. But I guess you liked my idea about a SMN that fuses with the Primal Aether then since it's in keeping with Iceheart/Shiva's lore. However such a thing would only be possible if the job was totally reworked. Hence why I suggested it as a tank, that was just me throwing random ideas around though lol. It would not work with the current SMN job as it would be giving them far too many game play mechanics at once.

    Unique LB's are confirmed for all jobs so it seems pretty obvious the SMN's LB will relate to summoning some kind of Primal or larger Egi.
    (0)
    Last edited by SoloWingMetatron; 04-11-2015 at 01:04 PM.

  2. 04-11-2015 12:13 PM


  3. #62
    Player Skeith-Adeline's Avatar
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    Jul 2014
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    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Akiza View Post
    Summoner lore is consistent throughout Final Fantasy. Summoner's harness the power of the Summons to cause a combined Black Magic and White Magic Effect and call forth Summon Monsters. With their Summon Summoners have enough power to destroy an entire city. The problem is the Summoner doesn't feel very powerful while the Black Mage even though its not putting out insane damage still feels like a very powerful. In any given match up the Summoner will reduce the Black Mage to ash since Summoning Magic is stronger than Black Magic so why did SE make the Summoner feel weak in comparison to the Black Mage when Summoners are so much more powerful.
    Not exactly true. You're cherry picking certain instances and ignoring th- oh, it's, nevermind.
    (4)

  4. #63
    Player
    AniCelestine's Avatar
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    Oct 2013
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    299
    Character
    Ani Celestine
    World
    Odin
    Main Class
    Monk Lv 80
    okay. All of the people who wants the current summoner that is branching from arcanist to be re-designed: There are people who enjoy the current summoner as it is and they don't want any changes to happen for it.
    So, instead of trying to re-design the current summoner, as it's linked to arcanist, which means you'd have to re-design arcanist also, which means you'd also had to change scholar's base spells that come from arcanist, what 'bout you'd ask the re-design in this way:
    1. New Job without a base class called Summoner.
    2. Current Summoner re-named to something else.
    3. Current summoner's job quest skills reworked
    4. Current Summoner continues to use carbuncles(because scholar still needs the arcanist base class skills called Summon + Summon II(those skills should be renamed if this is going to happen)).
    5. The new implemented summoner would work more summoner-ly like most of the people who are unpleased with current summoner wish it to be.
    6. Everyone's happy.
    (1)
    People need to remember that a healer's job isn't to heal HP
    but rather to prevent HP from reaching 0
    "Sent on Android device"

  5. #64
    Player Akiza's Avatar
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    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Skeith-Adeline View Post
    Not exactly true. You're cherry picking certain instances and ignoring th- oh, it's, nevermind.
    Summoner's has been connected to the 1 of 3 jobs throughout Final Fantasy the Black Mage, Elementalist and White Mage but the one thing that was prominent was the Summoning. Summoning Magic was always stronger than Black Magic, it was the difference between dropping a Hydrogen Bomb which can level entire cities and firing a missile which can only destroy a certain area. Summoner's have always had more destructive power than the Black Mag but in FFXIV their portrayed as a weak Scholar.
    (1)

  6. #65
    Player
    SoloWingMetatron's Avatar
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    Mar 2015
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    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    SMN doesn't need a redesign! It's not a broken job so it's silly to rework it from the ground up. Considering the lore of Primals and how they are summoned, you could argue we are lucky to even have a SMN job at all. So we should count our blessings. I would much rather have the SMN as it is to no SMN at all, and that's ok coz the current SMN is actually fun. All it needs is some tweaks (Enkindle/More focus on the Egi/Slightly larger Egi). End of. Next topic...
    (3)
    Last edited by SoloWingMetatron; 04-12-2015 at 12:55 AM.

  7. #66
    Player Skeith-Adeline's Avatar
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    Jul 2014
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    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Akiza View Post
    Summoner's has been connected to the 1 of 3 jobs throughout Final Fantasy the Black Mage, Elementalist and White Mage but the one thing that was prominent was the Summoning. Summoning Magic was always stronger than Black Magic, it was the difference between dropping a Hydrogen Bomb which can level entire cities and firing a missile which can only destroy a certain area. Summoner's have always had more destructive power than the Black Mag but in FFXIV their portrayed as a weak Scholar.
    Not always stronger.
    *coughFF14cough*
    FF9s Ultima as well.

    I'll stop prodding. Anyways, FF14s SMNs ARENT going to be burst mages. Dwelling on what YOU would like them to be only hurts yourself and annoys others. SMNs don't need to be reworked. They just need to be in competition with BLM for casting spots in statics. That's it. FF14 Primals so far have been absolutely piteous in terms of power that they've shown anyways (outside of Elder Primals).
    (4)

  8. #67
    Player
    TripPsyc's Avatar
    Join Date
    Aug 2011
    Location
    Gridiana
    Posts
    66
    Character
    Jin Kodama
    World
    Hyperion
    Main Class
    Summoner Lv 80
    Kinda was hoping they would of released some info regarding the spellspeed changes for dots, or anything about summoner. My guess is most of the class info is lined up for the May live letter they mentioned. All in all I expect they have listened and read enough feedback, that they know something with summoner needs to be changed and probably will be. My feeling about current patch is that summoner seems to be getting the dragoon type treatment in regards to the endgame content atm.
    I'm hearing lines like:
    "The problem is even in full throttle, SMN is no match for BLM at the moment."
    "Why play a summoner atm you are holding your raid dps back."
    "Summoner has very hard job justifying the caster slot instead of BLM."

    More often than I care to see or hear about.
    (3)
    Last edited by TripPsyc; 04-12-2015 at 01:08 PM. Reason: spelling errors

  9. #68
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Summoner is un satisfying because of cool downs.
    Enkindle the only ability that makes us feel like a Summoner and its on a 300s cool down which is to long for the damage it does. This ability should be reduced to 120s and the cool down should be locked to to the individual Pet not a global coo l down.
    Ifrit Egi-Radiant Shiel should be removed and replaced with an AoE ability
    Garuda Egi- Remove Contagion and replace it with an AoE ability.
    Increase DoT effects for 15s.
    (1)

  10. #69
    Player
    AmewKitsune's Avatar
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    Aug 2011
    Posts
    41
    Character
    Minato Neko
    World
    Diabolos
    Main Class
    Conjurer Lv 57
    Quote Originally Posted by Akiza View Post
    Summoner lore is consistent throughout Final Fantasy.
    Yeah, man. The Fayth, Espers, and the Primals are all the same thing, right?

    And for everyone who says that SmN is all about burst damage, you don't seem to have a problem with Yuna.

    re: powerlevel comparisons:

    Across FF, BLM would just cast Silence. GG, no summons. enjoy NUKE.
    (0)

  11. #70
    Player
    Blueyes's Avatar
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    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by AniCelestine View Post
    All of the people who wants the current summoner that is branching from arcanist to be re-designed: There are people who enjoy the current summoner as it is and they don't want any changes to happen for it.
    Unfortunately for those who would like to see the Summoner job completely reworked, having current players who do enjoy Summoner the way it's designed is precisely the reason why I don't think SE would make any drastic change. They have expressed that kind of attitude towards other subjects as well. While Summoner will gain new abilities on the way up to level 60 and beyond, which might raise the cool factor up a notch, at its core it isn't going to change much and people will continue to ask for more. At this point I more expect an entirely separate Evoker job that uses summons in a different way to be added to the game before we see any major overhaul to Summoner, but even the possibility of that happening is still quite a ways down the road.
    (1)

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