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Thread: Fix Sumnmoner

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  1. #1
    Player
    SoloWingMetatron's Avatar
    Join Date
    Mar 2015
    Posts
    381
    Character
    Helel Ni-frith
    World
    Ragnarok
    Main Class
    Summoner Lv 100

    We don't want the FFXI SMN....

    I think people are missing the point. We are not saying we want ARR's SMN to be changed to its XI counterpart. We are just citing that as an example to show it is possible to have a more pet focused job in an MMO, and therefore possible to implement a more Egi focused play style to the ARR SMN.

    Personally I enjoy playing the current SMN. However I can also admit to its faults that need changing. I do not expect to be able to summon a full Primal, nor should we (unless as an LB) but what I do think we need is for the SMN's new abilities to start becoming more focused on the Egi and commanding it. Which is something I bet SE will do anyways as a natural form of job progression. I would also like to see slightly larger Egi, but as long as the play style becomes more focused on the Egi then I'm happy enough with that.
    (1)
    Last edited by SoloWingMetatron; 04-11-2015 at 03:04 AM.

  2. #2
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by SoloWingMetatron View Post
    I would also like to see slightly larger Egi, but as long as the play style becomes more focused on the Egi than I'm happy enough with that.
    The only danger is if it is too pet focused then we could miss out on potential dps. Pet dies and you are minimally contributing. The balance is real. But I would love a bigger EGI so it doesn't get lost in the chaos.
    (1)

  3. #3
    Player
    AniCelestine's Avatar
    Join Date
    Oct 2013
    Posts
    299
    Character
    Ani Celestine
    World
    Odin
    Main Class
    Monk Lv 80
    Sooo.... you're an scion and their main objective is to prevent summoning of primals (that are, from my understanding, gods/protectors of beast tribes against the humanoids) and you think it'd be ok that you could summon all of them, when beast tribes have multiple summoners and they still need loads of crystals for the aether consumed. Also, if you want to prevent their existence, why your job should allow you to summon them wholly?
    Note that above is for all them "our summons should be full omnipotent beings that wipes everything with one sweep of a hand"

    As for the elementalist proposal, sure it'd fit more on the lines of summoner's summons cause they are elemental quite often, there being some exceptions. but the thing is, blm is already quite the elementalist in this game.

    So this leaves us with either renaming current summoner class and be Summonerless. or we break the purpose of mainscenario by summoning the very things we kill and prevent being summoned for the safety of the realm. Or we stick with what we have right now, a DoT +pet class called summoner

    Unless someone has some other ideas for re-designing that doesn't break the game/be too close to a current jobs
    (0)
    Last edited by AniCelestine; 04-10-2015 at 11:58 PM.
    People need to remember that a healer's job isn't to heal HP
    but rather to prevent HP from reaching 0
    "Sent on Android device"

  4. #4
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Oh it's a patented Akiza "Wah wah Summoner isn't what iiiii want it to be" thread. I would call him a 1 trick pony but tricks are usually amusing.

    Next he'll be asking for every time he uses a Summon it changes the weather of the area again.
    (5)

  5. #5
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    I'm just hoping that the big change we get in Heavensward is taking a page from Iceheart. It'd be similar to Demo-Locks metamorphosis but possibly based off your current pet. And at the very least make a tome that's graphic effect is that it turns your egi into a carbuncle themed after it. Like Ifirit would be red, Ramuh purple and so on.
    (1)

  6. #6
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    Alright, if they changed all the Summoner abilities so that everyone within a 100 yalm radius has the action stop and replaced with an FMV of Garuda or Ifrit tearing things up, would that satisfy everyone?
    (3)

  7. #7
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Why are you people even wasting your time mocking requests to change smn by people who play it and obviously want it changed?

    There are legitimate flaws with the job other than the obvious Egis and shared class structure of ACN.

    Stop trolling.
    (3)

  8. #8
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by AreeyaJaidee View Post
    Why are you people even wasting your time mocking requests to change smn by people who play it and obviously want it changed?

    There are legitimate flaws with the job other than the obvious Egis and shared class structure of ACN.

    Stop trolling.
    Here's a game for you. Check all of Akizas posts, control+f the words Summoner or SMN and see how many results you get. The answer may surprise you.

    Have fun.
    (7)

  9. #9
    Player
    Hagen's Avatar
    Join Date
    Jun 2013
    Posts
    54
    Character
    Hagen Sankrysse
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    The thing is, even if we get 3 new summons, the gameplay won't change, there will be one egi that dominates the others. We need a way to swap and combo summons, like a pet rotation or something. Or some new summon related stack system that increases the more we summon and we use it for stuff like Enkindle. The recast on Enkindle is so big and it isn't that powerful. All pet skills have a too long recast so it feels like we don't actually interact with the pet.
    (1)

  10. #10
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Hagen View Post
    The thing is, even if we get 3 new summons, the gameplay won't change, there will be one egi that dominates the others. We need a way to swap and combo summons, like a pet rotation or something. Or some new summon related stack system that increases the more we summon and we use it for stuff like Enkindle. The recast on Enkindle is so big and it isn't that powerful. All pet skills have a too long recast so it feels like we don't actually interact with the pet.
    Pet specific buffs would be an easy way to do this. Like Ifrit's Radiant shield.
    (1)

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