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  1. #41
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Reinheart View Post
    OP here... OK I guess it makes sense to keep miss and evade separated, OK with that now but how about making it at least 100% hit on the counter moves...lol
    Well, it could be at certain situations...like Haymaker being 100% in exchange of TP cost going to 500TP...because for a 250TP WS i don't think it would be fair it being 100% hit...so i'd leave haymaker 100% and 500TP and jarring as it is now since it already is (IMO) good enough as it is now ^^

    And off-topic...only now i noticed your subligar keep changing colors... o_o
    (1)

  2. #42
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Lienn View Post
    And off-topic...only now i noticed your subligar keep changing colors... o_o
    My subligar is special like that, does that in game too but you have to come really close to see it.
    (0)

  3. #43
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Lienn View Post
    Simian is cool now...much more accurate and strong...now its worth the 1500 TP. I'm often popping 800ish damage with it nowadays (each hit going from 90~130).
    But has it been confirmed that mobs don't get TP from our attacks? That's a pretty big draw back of using multi-hit weapon skills.
    (0)

  4. #44
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    I'm not really sure if it would receive TP based on action, on damage taken or per hit...but i'd assume its based on action, like multi-hit WS from FFXI...where a simian trash would actually give the monster the same TP AA or another basic attack/WS do.

    I'd appreciate some dev response to this tho...even tho Bay never answered my dumb posts here (only the serious ones sent to them)...i feel so lonely and rejected! Q.Q At this pace i'll have to change to Rukkirii's side if i want dev response TT_TT
    (0)

  5. #45
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    An enemy missing you is pretty much you indirectly evading them. In either case the enemy has missed, it's just slightly different. I still think miss and evade should both count for evade condition attacks.

    Also, how's the damage from Simian Thrash since 1.18a. Supposedly it got a boost.
    (0)

  6. #46
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    You know...would be nice if they actually added some retaliation chain...some other extra actions that could only be usable after you already countered someone...just like MK brutalities...you being able to chain actions until one miss or you run out of TP.

    I actually suggested them this long ago for MNK playstyle since MNK can be more martial arts-oriented so landing not one counter but and entire set of counters when you get an opening would be very cool...
    (0)

  7. #47
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Murugan View Post
    But has it been confirmed that mobs don't get TP from our attacks? That's a pretty big draw back of using multi-hit weapon skills.
    TP generated is mainly damage based, so the difference, if any, is not great.

    Quote Originally Posted by Arcell View Post
    An enemy missing you is pretty much you indirectly evading them. In either case the enemy has missed, it's just slightly different. I still think miss and evade should both count for evade condition attacks.

    Also, how's the damage from Simian Thrash since 1.18a. Supposedly it got a boost.
    After some basic testing, I found Simian Thrash, when used at 3k TP and every hit connects, is the strongest Weaponskill in the game - and rightfully so as it is very situational due to requiring an evade at such high TP to be used effectively.

    It out-damaged a 3k TP Victimize II on a mob with 3 enfeebling effects on it by a large margin: (130-150) x9 VS 600~.
    (0)
    Last edited by NoctisUmbra; 08-12-2011 at 12:42 AM.

  8. #48
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    After some basic testing, I found Simian Thrash, when used at 3k TP and every hit connects, is not the strongest Weaponskill in the game - and rightfully so as it is very situational due to requiring an evade at such high TP to be used effectively.
    You mean that it IS the strongest WS in game.
    Also every hit always connects for me, did they change that?
    (0)

  9. #49
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    TP generated is mainly damage based, so the difference, if any, is not great.


    [/B].[/COLOR]
    What are you basing that off of? The TP=Damage Taken theory. I tank quite a bit and unless mobs work on an entirely different system, I find that hard to believe.

    To the person above, it has always worked where each hit in Simian had a chance to miss.
    (0)

  10. #50
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Weird Ive never miss a single hit!
    (0)

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