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  1. #61
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    I disagree, some rules are there to define the gender, in any RPG ever there was a chance to miss, it makes the game more intresting.
    Evade is still something different.
    These rules have nothing to do with inovation on any level, Ihave seen true inovation on combat system in FF12 and FF13 and people don't seem to like them for various reasons cause you can't please anybody.

    This is the game we are playing, you can change some stuff but you cant remake the genre.
    If you want to play something else, there are other games.

    In the meantime I'm willing to discuss this further with you if you have something more in depth to say for your comments.
    (1)

  2. #62
    Player
    Waaltar's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Berenice Vegetables
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Meleena View Post
    This is the game we are playing, you can change some stuff but you cant remake the genre.
    If you want to play something else, there are other games.

    In the meantime I'm willing to discuss this further with you if you have something more in depth to say for your comments.
    The game is on death's door. Clearly most people who bought the game have already opted for abandoning the game. Maybe half or even more than half of the player base is playing on faith that the game will be improved, and if they were assured that the game would remain the same as it is now, they would quit and the game would be shut down.

    What I'm looking forward to now are the games that ARE reinventing the genre. I never liked or played the genre much in its early 21st century form(MMOs in the early 2000s, I go all the way back to FF1 and earlier for RPGs), I've been waiting for it to evolve some fun. FF14 really looked like it was going to be that game, but alas...

    FF used to reinvent the genre with every title, or maybe a better way to put it is that they set a new standard. FF12 and FF13 however prove that not all changes made are innovations. An innovation has to improve the game play experience and most people agreed that FF12 and FF13 were low points for the series rather than something better.

    When/if I give up on FF14, it is probably the last time I will ever trust SE enough to buy an SE game.

    I offer criticism here because it is on the topic of the thread and it could help improve a game badly in need of improvement, and they are actually still working on the combat system, so suggestions are not at all pointless.

    A major part of why I bought FF14 after the Warhammer fiasco was because I thought SE was a major company who would follow through on their projects.

    My criticism here does not mean I do not enjoy the game at all. Why would I even bother then?

    Is SE one of the dinosaurs of their industry now? Responsive, adaptive, innovative companies listen. They also lead. There's a whole new generation of MMOs on the near horizon and SE will have to launch the PS3 version against a lot of awesome new competition.

    My comments here have offered much more depth than yours, which are frankly a bit repetitive compared to mine, so I don't know why you felt the need for your absurd and snippy comment at the end there. Then again this place does have that reputation, of not being able to handle the reality of this game. But it is never up to me whether you feel like you have something to say or not. And I certainly am not going to stop and think about "Meleena" of Cornelia whenever I feel like posting.
    (0)

  3. #63
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    I dont agree in anything that you say on your post, Final Fantasies after FF4 and before FF12 where one of the same stuff.
    FF12 is arguably the best FF game till now in terms of gameplay innovations and FF13 has one of the best battle systems in the series (FF12 is best till now).

    My comments here have offered much more depth than yours, which are frankly a bit repetitive compared to mine, so I don't know why you felt the need for your absurd and snippy comment at the end there. Then again this place does have that reputation, of not being able to handle the reality of this game. But it is never up to me whether you feel like you have something to say or not. And I certainly am not going to stop and think about "Meleena" of Cornelia whenever I feel like posting.
    I made that ending comment cause I didnt understand what did you complain for.
    I dont really care if you think of me or not actually :P
    Either learn to play or quit the game
    (0)
    Last edited by Meleena; 08-15-2011 at 07:46 AM.

  4. #64
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Waaltar View Post
    FF used to reinvent the genre with every title, or maybe a better way to put it is that they set a new standard. FF12 and FF13 however prove that not all changes made are innovations. An innovation has to improve the game play experience and most people agreed that FF12 and FF13 were low points for the series rather than something better.
    Huh? FFXII was considered by a lot of people to be one of the best FF games in a long time, and some even believed its style of gameplay to be the natural evolution of the series. FFXIII was the abortion (the only good thing about it being combat and music in most people's eyes), not XII.

    On topic, I think that counters off "Miss" would be a nice, but possibly overpowered. You see a ton more misses than you do evades, meaning with the proper TP a Pugilist would be unloading counter Weapon Skills at nearly all times.
    (0)

  5. #65
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    On topic, I think that counters off "Miss" would be a nice, but possibly overpowered. You see a ton more misses than you do evades, meaning with the proper TP a Pugilist would be unloading counter Weapon Skills at nearly all times.
    Its the best reason on why I don't agree for counters on miss, its a different mechanic.
    (0)

  6. #66
    Player

    Join Date
    Mar 2011
    Posts
    327
    if they allowed misses to be countered, it doesn't mean they couldn't balance it with recast timers
    things can always be balanced around a change so that it's not broken or over powered
    but i absolutely hate popping featherfoot and 30 secs later all i did was get missed by a few hits
    (0)

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