


Honestly, if everything is going to be similar then they might as well just have one melee class. Id rather they just keep to what they express their goal is with each class.Well, NIN's are too good at the moment IMO, even after their nerf... They beat MNK on both their own DPS, and with the DPS they give to the group, they outperform MNK heavily. DRG too ofc, who still doesn't have any utility to speak of.
What I want to see in 3.0, is that all melee DPS jobs have similar total group DPS, so that includes what DRG and NIN gives you with their buff/debuff... (and DRG getting some more utility)
So, MNK has the highest ST DPS by a margin, followed by DRG and NIN pretty close together.
EDIT: I know MNK has good utility for your group(at least in early progression), but it hardly makes up for NIN's added DPS and Goad
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

