
I was saying the current system doesn't reward someone having 8 crafters. Maybe 2 or 3 max, if somebody wants to capitalize on desynthesis and have enough retainer space.
Specialization system will reward it.
Source would be the interview where yoshi mentioned having only 1 specialization at a time.
Speculation? Everything at this point is, but you can't really argue that 32 retainers isn't better than 4.. and having access to 8 specialized classes isn't better than 1, or getting 72 oaknots a day isn't better than getting 9.. etc. Numbers > < =
You should re-read that, it does say you can have multiple.Specialization system will reward it.
Source would be the interview where yoshi mentioned having only 1 specialization at a time.
Speculation? Everything at this point is, but you can't really argue that 32 retainers isn't better than 4.. and having access to 8 specialized classes isn't better than 1, or getting 72 oaknots a day isn't better than getting 9.. etc. Numbers > < =
The delay in switching could be as little as an hour. After all the same speech is given for AST switching stances.. There will be a delay.
With out knowing what the crafts that are available under spec, you cannot knowingly say that it WILL or will NOT reward alts.
You can only guess. As can the rest of us.
People can have alts now, and grind out more oaknots every day.

That's true.. How long this "delay" will be, changes everything.You should re-read that, it does say you can have multiple.
The delay in switching could be as little as an hour. After all the same speech is given for AST switching stances.. There will be a delay.
With out knowing what the crafts that are available under spec, you cannot knowingly say that it WILL or will NOT reward alts.
You can only guess. As can the rest of us.
People can have alts now, and grind out more oaknots every day.
I just wish they'd made it a little more clear whether it would be a few hours, 24 hours, or a week. I honestly don't mind if all I have to do is just go to the guildmaster and speak to them (if your status with the guild is saved) and craft what I need, and switch back. But if that is indeed the case, doesn't it make you wonder why such a barrier would exist? What would be the point of it after all?
That I can get behind. Perhaps it may be more in line with immersion, ie you can hook up with a guildmaster, learn the stuff (not be restricted afterwards at all.?I just wish they'd made it a little more clear whether it would be a few hours, 24 hours, or a week. I honestly don't mind if all I have to do is just go to the guildmaster and speak to them (if your status with the guild is saved) and craft what I need, and switch back. But if that is indeed the case, doesn't it make you wonder why such a barrier would exist? What would be the point of it after all?) yet not be able to apply to another guildmaster until say a week has passed.
Either way, with out the facts on it, we just need to not fall into the trap of presuming our assumptions are correct (good or bad) until we do get the facts.
I am all for the presentation of the potential pitfall's of a system for the dev's to see though.


She meant 8 different characters that craft. Even with desynthesis there's no need to have more than one max melded currently. You can do Ixali easily in unmelded 2.0 gear.
Unless of course you wanted an easy path to more oaknots, to get sealants, for you main character, to create more gear for less to control the MB.
But to that, I do say, more power to them.
And honestly, if people want to spend their day jumping alts to 'control' the mb... good for them.
I'll still craft my stuff. Post it, and gain.
They can buy it all out or sell a lot at a low price to..... remove profit from anyone... for a time.
I'll buy that cheap stuff, and wait till they have expended their desire to bottom a market, and then I'll sell it again. At a Higher price.
In the end, it is just a game.
And for some, its not the game, but the game within the game that they decided is important to them. IE, being an MB Baron/ess. To cater to those people is the wrong direction to take a game.
The only business models that survive catering to the 1% are because those 1% supply more income than the other 99%.
This game is not that business model.



Post it, and be unable to sell it; because you will get undercut by someone that has a larger stock then you. Someone that can afford to take longer and sell for lower, because they are active in different markets at once; and do not rely on profit from that single market you are posting in.
Do you honestly think you can win a trade-war against someone that went to the effort of leveling multiple characters to 60?
Just because it's a game doesn't mean there aren't things one might want to obtain; such as a house or vanity items; or better equipment.
Gil can obtain those. And to get gil you need to play the game. Use the marketboard for more then just ''oh, but I don't want to trow this away''
''it's a game'' is just a fallacy used for those without tangible arguments.
If you have a point in there, one that is even remotely relevant to this discussion, I ask for clarification.
Last edited by Aeyis; 03-18-2015 at 07:20 AM.
There seem to be a few guiding principles to the argument against this specialization.
1) No more Omni crafting (can't have everything available at the click of a button on demand)
2) Due to 1), the rat race as it were. Cannot compete on the same level with those who have alts + more time due to restrictions.
I understand both TBH. I just so happens that the most vocal about 2) are brought about in a sense that if They cannot perform to their own set standard, No one should perform.
"Roll alts and level crafting or stop crafting"
"someone will roll alts and do stuff I can't do right now. That is unfair."
which does not apply to crafting itself, but what can or cannot be done on the marketboard (crafting is just the tool for that competition, think if raiding provided the best source of MB income). Why? Because it is not the crafting that is important. It is the Ends that are important to those arguments.
Now do tell, why I should I wage a trade war with someone? I haven't needed to, nor will I, because again, (and I presume for most) dominating the MB is not my game.
Though here is a hint, I can still make profit off other's trade wars. As I said.
If they want to sell stuff at cost or less, I can buy it, and wait till they are done and sell it for higher.
And just so you know, "its' just a game" was not used as an argument. It was used as a reminder.
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) yet not be able to apply to another guildmaster until say a week has passed.


