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  1. #1
    Player
    Mordermi's Avatar
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    Aug 2013
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    185
    Character
    Mordermi Auditore
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by RobinRethiel View Post
    It is only grinding, when you have to do a specific repetitive (for example killing a specific monster or defeating a specific enemy in TT) over and over again.

    If you got many equal effective activities, you can chose from, it's no grind.

    Flash games can be such games, but there are also many others. Just take RTS. Why should people play it more than one time? It's not like you gain xp or items for doing this. But it's fun. So you do it again. And people are doing it for years, just like MMOs. They beat all levels. But then they do it again. Because they like it. They don't need carrot.
    Doing the same three dungeons, or even ten dungeons over and over again via roulette is still a grind. Yes, it might make it a little better since you don't have to do the same one over and over, but it's still a grind.

    Flash games and RTS games are a completely different genre. My post was about MMOs and RPGs.

    As for the MGP I've earned: I've won the 10k lottery 4 times, and I've played a lot of TT. The earnings from TT, plus the MGP for cards, plus MGP from mini cactpot (10k, and some lesser winnings). I probably played a little more than my average last week. You could maybe throw an extra 2 hours or so on there, but that's about it.

    Edit: I've also purchased a lot of MGP with gil.. Scratch that. It doesn't count toward the earned MGP achievement.
    (1)
    Last edited by Mordermi; 03-12-2015 at 12:51 AM.

  2. #2
    Player
    RobinRethiel's Avatar
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    Oct 2013
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    285
    Character
    Robin Avrelivs
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Mordermi View Post
    Doing the same three dungeons, or even ten dungeons over and over again via roulette is still a grind. Yes, it might make it a little better since you don't have to do the same one over and over, but it's still a grind.

    Flash games and RTS games are a completely different genre. My post was about MMOs and RPGs.

    As for the MGP I've earned: I've won the 10k lottery 4 times, and I've played a lot of TT. The earnings from TT, plus the MGP for cards, plus MGP from mini cactpot (10k, and some lesser winnings). I probably played a little more than my average last week. You could maybe throw an extra 2 hours or so on there, but that's about it.
    Games are games. Since RTS are able to make people play them for years, MMOs can do this, too. Only bad MMOs need grind, because they lack content and can't hold players without a carrot. Do you think, FF14 is a bad MMO? Do you think, Square needs this carrot? That they are not good enough? I don't. I think they can do better. I'm sure of this.

    Lucky you @ 4 times 10k. That alone is worth over 4 hours of TT grind. I know dozens of players, who didn't win it a single time.
    (0)

  3. #3
    Player
    Mordermi's Avatar
    Join Date
    Aug 2013
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    185
    Character
    Mordermi Auditore
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by RobinRethiel View Post
    Games are games. Since RTS are able to make people play them for years, MMOs can do this, too. Only bad MMOs need grind, because they lack content and can't hold players without a carrot. Do you think, FF14 is a bad MMO? Do you think, Square needs this carrot? That they are not good enough? I don't. I think they can do better. I'm sure of this.

    Lucky you @ 4 times 10k. That alone is worth over 4 hours of TT grind. I know dozens of players, who didn't win it a single time.
    Okay. I'm honestly asking this. How does a MMO not have grind, and stay in business? How does a MMO keep people from just blowing through all content, and then leaving?
    (1)

  4. #4
    Player
    Brightsayge's Avatar
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    Sep 2013
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    114
    Character
    Selene Brightsage
    World
    Sargatanas
    Main Class
    Gladiator Lv 72
    Quote Originally Posted by Mordermi View Post
    Okay. I'm honestly asking this. How does a MMO not have grind, and stay in business? How does a MMO keep people from just blowing through all content, and then leaving?
    exactly, the grind is what makes older content relevant. you have to revisit the low level dungeons, you have to keep doing fates and hunts.
    (1)

  5. #5
    Player
    Nyghtmarerobu's Avatar
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    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Its a lottery, life isn't fair, why do expect this to be any different. Your luck sucks, have some fun, and get over it please. These threads are just plain ridiculous.
    Your egoistic hate is ridiculous. Get over this egoism and start to think about other players. It's a multiplayer game, coop, not PvP, so you REALLY should think that way and not only "me, me, me".
    Why is it all about me? You made this thread, its all about you. You're the one who wants this changed, you're the one who doesn't like lotterys, and you obviously don't like the system. But lets be real, the system is fine. It gives you goals to work toward, and if thats to hard for you, you should go find 'Hello kitty Island adventure'. Git Gud.

    P.S: Don't ever do anything else in this game if you hate RNG and luck base stuff so much. You'll literally give yourself an aneurysm.
    (3)
    Last edited by Nyghtmarerobu; 03-12-2015 at 01:30 AM.

  6. #6
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    Join Date
    Oct 2011
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    Quote Originally Posted by RobinRethiel View Post
    Games are games. Since RTS are able to make people play them for years, MMOs can do this, too. Only bad MMOs need grind, because they lack content and can't hold players without a carrot. Do you think, FF14 is a bad MMO? Do you think, Square needs this carrot? That they are not good enough? I don't. I think they can do better. I'm sure of this.
    Need I remind you that your thread is mini-lottery maybe a bit more 'fair' not mini-lottery maybe a bit more 'fun', people went to great lengths to explain to you that it is fair for a lottery style mini game but you just ignored, dismissed or refused to take what they said on board. Fun on the other hand is subjective, your personal preference for what makes something fun is not always the same as another persons, this game caters to more than just yourself. Some people find fun in working hard to achieve something aka chasing the carrot on the stick, some find fun in gambling like taking a chance or trying your luck which may or may not pay off, some find fun in high risk and some low risk ventures/activities (mini lottery in this game is quick, low risk easy profit on pretty much every ticket).

    If there was no 'carrot' you would not even be doing the mini cactpot if your honest about it because you clearly do not consider it fun even with the level of carrot reward currently attached so without a carrot you would find it even less fun. MGP is as much a carrot as the vanity items bought with it. A carrot on a stick is nothing more than gaining something you want or need by requiring you to put in effort to obtain it. Grind is itself not a carrot, it is the method for obtaining the carrot and in the mini cactpot the carrot is the MGP. Would you prefer it if they removed the carrot? If so would you still play the scratch cards when there is no reward for it or are you simply confusing 'carrot' with grind, wanting no grind but keeping the carrot? The reality is you cannot remove the grind for it unless they grant you 100% chance of getting exactly what you want or need on your first try in everything you do.

    As I said grind is not the reward, it is not the carrot. The carrot is both the MGP as well as the vanity items bought with MGP yet 'carrot' is what you said above in your own words that they do not need. Even if they removed the MGP reward for taking part in things and the grinding of that reward to buy other things...unless you want 100% success rate on everything in GS then your still 'grinding' content and the carrot still exists if there is something your trying to obtain from doing that content. The only way to have no grind is to only require doing something 'once' to get everything you want from it with no chance of failure. Also do not mistake 'not feeling like a grind' with the fact it is a grind even if you do not feel like it is...anything you repeat multiple times in an attempt to gain something you want or need is a grind regardless of whether it feels like one to you.

    Pretty much every RTS game I can think of uses grinds whether your grinding levels or grinding resources and more, so I guess every single RTS is a bad game by your logic of grind equals bad game. In fact I reckon you would be hard pressed to name a single RTS game or MMO that does not have any grind. They all use the carrot on a stick as well whether it is higher scores, improved ranks, better items, stronger units, reaching/unlocking more maps or even trying to reach the next cutscene/cinematic etc to see the next part of the story plus many other such things...if you was a good game designer you would know this. In my opinion for someone who claims to be a game designer you seem to have a lack of knowledge about game mechanics, how and where they have been implemented plus their purpose in the grand scheme of things.

    I will also add one more thing and that is since you proclaim to be a game developer and are specifically trying to use that position against SE's design choices, how about you list some of the games you have worked on especially ones that can be verified you personally played a part in creating so we can have some idea about the quality of your own work and of special note would be any MMO's you developed since you seem so happy to tell SE how to make theirs from a developers stand point...you being the one who tried to use your un-verified credibility as a game designer to berate them and others on their game design choices after all rather than just stating your opinion as a customer or player.
    (2)
    Last edited by Snugglebutt; 03-12-2015 at 12:11 PM.