oh and you should not be cussing, that is very immature of you.
oh and you should not be cussing, that is very immature of you.
mmh... after reading through the last post of the OP here... I'm asking myself: If SE would simply remove rewards from the gold saucer - would the OP be pleased? S/he said that there are a lot of games which people play over and over again - without rewards, because they are fun in itself... what I was trying to say the whole time: A lot of gold saucers activities are fun in itself (at least for me) including the lotteries (and I got the impression that a lot of people agree on that). So the only thing that sours this fun is the fact that there are some people who want to make a grind out of everything? That the shortcut aka lotterys isnt available at any time? I do agree that a grind like the zodiak-dungeon-drop-grind where you've got a fixed chance to get your item isnt excatly great because you cant work towards a goal by repeating it (beside that you're working towards your zodiac ofc, but it doesnt increase the droprate or anything) - with most of the stuff you're doing in the gold saucer you are working towards those rewards - if you're only working for the carrot - you can see your MGP increase by more or less every action (granted, you lose a few when losing a TT-match against an NPC or from the lotterys but its not that much - and no risk no fun!).
I'm fairly confused by now - because everything seems to be the problem now: luck-based games (because some ppl are unlucky), MGP-grind (because some ppl seem to believe that they need this gold saucer stuff within a week after release), rewards (because they make ppl grind and because there are games which are fun without rewards at all)...
Whats the problem now? Reading your posts, OP, I kinda wish for you that there wouldnt be a reward at all - because then you could enjoy all those games just as fun in themselves... maybe...
I am doing so. I'm playing triple triad if I feel like playing triple triad. I'm visting my racing chocobo if I've got nothing else to do. I'm doing the mini-cacpot everyday but might skip one if I'd had bad luck a few times. But while doing all of this I'm actually having fun. I decided I wont look at the MGP I'm counting - one day I'll have enough to buy the stuff I want. I'm not focused on the carrot but on the game itself - and my best advice to everyone would be: Do the same. Be more happy and less bitter...
oh and OP: dont pretend you're worried about ppls health when you actually told me that video games arent something that ruins ppls life, yeah?
It's particularly weird to complain about both of them. The issue is generally about balancing the two. They could reduce RNG by replacing it with more grind, or to some extent the other way around, but removing both leaves no game left, or at least no way of providing rewards within the game.
So, by your own definition, the Gold Saucer has no grind. Certainly the game never forces you to do anything because you have to reach some goal. There is no goal except to have fun with the games.
So in other words, the "optimal choice" is to do just exactly what they did here. They gave us the games people have been asking for because people want to play them just for the fun of it, and then they added some trivial points to the games for that extra little kick. (At the same time they were careful to ensure you can't get anything for those points except some cosmetics, so they never take over as the primary goal. The primary goal of all the Gold Saucer events will remain the fun of playing them.)
You're equating people not agreeing with you with not understanding you. Those are quite different things.
No, you don't speak for them either. Casual normal gamers are fine with having some lighthearted side games alongside their progression content in the main part of the game. It's only those who are completely OCD about having to instantly get every single thing there is to get who would even care about the stuff you're ranting about. That attitude doesn't lead to casual gaming.
Statistics? And this coming from someone who said earlier in this thread that the Law of Large Numbers doesn't work in reality.
I just want a better claw game. Compared to Triple Triad and Choco Racing, the other mini games are a bit too basic for my taste. They could definitely could afford to be a bit more flashed out and visually engaging. I wouldn't care if they gave our rewards in check-marks (it's not like anyone would miss the current MP payout), I'd probably play that thing to death. Claw Game Prize Log FTW!
"Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida
Liked, and wanted to say thanks for the great post.
RobinRethiel, as mentioned, you don't speak for nearly as many people as you even think you do. I was inerested in that I learned that the highest number is not always the best. I thought the game had said the highest was the best . . . or at least that was my assumption playing he game. So far, my highest payout was 300ish. This thread has given me something to think about when I play.
I don't think I'll be using the Solver, as I'm a decent mathematician (not professionaly or anything) and I'd find it more rewarding to win on my own merit but . . . that's what it is. I'm going to the Gold Saucer to play games.
No, you will not always get 987 in a single row. and omg I just realised the largest payout was 123. I've had that in a row and intentionally didn't click it -_- D'oh.
Anyway, it's just a game. Either have fun and play, or don't. No, it's not fair. nothing in life is fair.
While I agree that they could raise the amount of MGP you earn from TT / ChocoRaising, I disagree about the unfairness of the lottery. The lottery isnt suposed to be your main source of MGP income. It's suposed to be a nice bonus that you get once in a while. Most of the time you get your MGP back and then some, and on rare occasions you'll win a nice profit. It works just like its suposed to work. A nice and welcoming bonus that will happen sooner or later if you keep playing.
You got some serious problems with understanding somehow, no? Or do you do this on purpose, perverting my words?
From the statistic, I speak for a few hundert thousands. And you? Ah, you speak for no one, since nothing in this thread would take anything away from you.RobinRethiel, as mentioned, you don't speak for nearly as many people as you even think you do. I was inerested in that I learned that the highest number is not always the best. I thought the game had said the highest was the best . . . or at least that was my assumption playing he game. So far, my highest payout was 300ish. This thread has given me something to think about when I play.
All the posts of the contra people hera are all about defending a position, which simply means, that OTHERS should not have luck and fun, too. It's aggression on a very high level. You would lose nothing, but others could gain something and you HATE this. That's why you are posting here.
Yes, and that's the point. it should be a bonus, not the main source, but at the moment, for many people, it is, while others have to grind out of bad luck. That's the crux.While I agree that they could raise the amount of MGP you earn from TT / ChocoRaising, I disagree about the unfairness of the lottery. The lottery isnt suposed to be your main source of MGP income. It's suposed to be a nice bonus that you get once in a while. Most of the time you get your MGP back and then some, and on rare occasions you'll win a nice profit. It works just like its suposed to work. A nice and welcoming bonus that will happen sooner or later if you keep playing.
Pointless argument, because when you look at this like that, there is no goal in any game. You are trying to pervert the system to argue.So, by your own definition, the Gold Saucer has no grind. Certainly the game never forces you to do anything because you have to reach some goal. There is no goal except to have fun with the games.
No, you are ignoring the salient point. It's a cheap trick, but does not work, sorry.So in other words, the "optimal choice" is to do just exactly what they did here. They gave us the games people have been asking for because people want to play them just for the fun of it, and then they added some trivial points to the games for that extra little kick. (At the same time they were careful to ensure you can't get anything for those points except some cosmetics, so they never take over as the primary goal. The primary goal of all the Gold Saucer events will remain the fun of playing them.)
Oh, those would be a different thing, but your imputation is simply wrong. Another cheap trick. Forget such things, I know them. I'm arguing with people much more clever than you most of my time.You're equating people not agreeing with you with not understanding you. Those are quite different things.
So you spoke to them? So it's your job to speak with them? To understand them? To care for them? No, you don't. And I know this from the lines you wrote. What you are defending here is only hurting normal and casual players and what they would get, if Square changes the system a bit, would help them to have more fun. Again, you try to use tricks to defend a very egoistic point of view.No, you don't speak for them either. Casual normal gamers are fine with having some lighthearted side games alongside their progression content in the main part of the game. It's only those who are completely OCD about having to instantly get every single thing there is to get who would even care about the stuff you're ranting about. That attitude doesn't lead to casual gaming.
It's not my problem, when you are unable to understand the difference between both.Statistics? And this coming from someone who said earlier in this thread that the Law of Large Numbers doesn't work in reality.
No. Why? Why do people have to lose? Look at chocobo racing. Sure, you get a bit more XP when you win, but you get XP for every place. So there is no losing. Sure fun is subjective. One of those subjective ways of having fun is brainless grinding. Very, very few people like something like that, still, that is pretty much all what you few guys here are defending. Your personal way of having fun. What I defend is a wider area of fun, so people can CHOSE. And you hate this. Only YOUR fun is allowed. That's sick.This is intresting, but lets break this down. Fun to people is subjective. What they deem as fun, and what you or other deem as fun are 2 different things. What your failing to grasp is that, your not having fun, by losing. But we can't all be winners. People have to lose.
This is a lie or you simple don't know what you are talking about.An MMORPG is by desing a grind.
I don't care for that bonus. It's bad, that you pretty much need it, if you don't want to grind your brain out. And no, there is not in the slightest any guarantee, that you get it. And even if, on the long turn, if someone get's it a few times a year, and others 100 times a year, the average of all those hundredthousands who almost never get it, will pretty much negate this bonus. Sure, those few lucky guys with luck will love Square and never go again (maybe). But on the other side you got those hundredthousands who see this and feel kicked in the teeth. From a game designer point of view, this is catastrophic. Even if those people will not leave, it's a pointer in that direction. And as a game developer you want to avoid such pointers like nothing else.But isnt it better that bonus is sigfnificant instead of just a small added bonus? And if you keep playing you will get it. Some might get it more often, but its just a nice bonus. If you dont win you shrug it of, and if you do hit that 10k you'll feel good.
You may not understand this. Don't know. I'm doing this for years, you possibly never. No prob.
Sure. Me, too, kind of, mainly to get some MGP for chocobo racing. But neither me nor you or those few others here are the measure of all things. I'm writing here, because I see the system and what it does to people, what problems normal gamer got with it. If it would be just for me, I would not care about it. I want to help all those players, who got massive problems with it. And I want to help Square to help them, because when all these people are happy, they will stay and they will tell others, how great this game and Square is. Not because they are hardcore gamers or fanboys/girls, but because it's a fun game "everyone" can be happy with. You will never see such people talking to their friends, how great the grind of game is.I've grinded Gaius enough that I've had way more than 99 of eatch of his two common cards. But thats cause I want that card NOW, even tho it probably will be faster to get in the future. RNG & grind; its the nature of the beast.
Last edited by RobinRethiel; 03-12-2015 at 06:35 AM.
An MMORPG is by desing a grind. Getting tomes is a grind, leveling classes is a grind, getting Dreadwyrm gear is a grind, getting the special mounts is a grind. Everything is a grind. And if it wasnt nobody would play. Everyone would have full their Dreamwyrm sets after one down. Cause if you they; its a grind. It's the only way mmorpgs work. It would be impossible to create enough content if there wasnt a grind. How long the grinds is for certain items can be discussed, but I think Square Enix is really good as making the grind shorter / better when the content is not brand new. Older coils is easier / more PUg friendly, relic grind is shortened. Not many other mmorpgs I have played have really done this.
If you want that new shiny right now; get to it and grind! Or you can wait and it will probably be made easier in the future and more people will have it and also making it less special.
I've grinded Gaius enough that I've had way more than 99 of eatch of his two common cards. But thats cause I want that card NOW, even tho it probably will be faster to get in the future. RNG & grind; its the nature of the beast.
Actually you speak for 1 person, yourself. Quit being an arrogant troll trying to tell everyone that something is a problem for the masses when you seem to be the only one who has a problem with it. Nobody here is trying to prevent anyone else from enjoying the game, get over yourself. Oh someone disagrees with you, they must not understand you or just be an elitist jerk. Great logic there.
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