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  1. #91
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Does he not drop Hildy? The information I've seen says he does. I've beaten him up a lot and never gotten it though.

    I didn't think what cards the NPCs used had anything to do with what they drop though. Helmhart uses a Louisoix but doesn't drop that for instance.
    (0)

  2. #92
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,318
    Character
    Knives Jonquil
    World
    Hyperion
    Main Class
    Rogue Lv 100
    Yes, the cards NPCs give are specifically from their moveset. That said, no, not all of the cards an NPC uses are in their pool. Usually they only give two different cards. Some NPCs, like the Grand Company generals and Indolent Imperial, can give 3-4 different cards. Even then, the cards they give are ones they can use in play.
    (1)

  3. #93
    Player
    Snootles's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    180
    Character
    Lexi Snoot
    World
    Balmung
    Main Class
    Arcanist Lv 51
    My experience with the Garuda TT card.
    I grinded Garuda HM like mad. No drop. Sometimes someone in the PF party would get it, mostly they didn't.
    Then I joined a Garuda Ex pony farm.... We grinded her for about 3 hours, fight taking only 5 minutes on average. I got my card after 2 hours and this was after the other healer had gotten 7 of these cards. The pony only dropped about 4 or 5 times.

    Then I figured, let's try some dungeons. Got Tonberry after the 2nd run. Got Sahagin and Demon Wall on first run. Then I decided, let's buy a few packs. Got Minfilia on the first Gold pack I bought.

    That's RNG for you. If RNG doesn't seem to be on your side, go do something else, your luck may just turn then.
    RNG is and will be RNG. There is no predicting that. It may suck with a certain goal but at that moment you just have to deviate from your plan and be flexible. RNG will be on your side with something else.
    (1)

  4. #94
    Player
    Amenian's Avatar
    Join Date
    Aug 2013
    Posts
    396
    Character
    Aminnia Bonneroo
    World
    Ultros
    Main Class
    Dancer Lv 82
    RNG is RNG. I got Bahamut in 10 minutes, my fiancee got it in 30. There's not a whole lot you can do to improve RNG. While you may be having bad luck, they have to look at the overall acquisition rates when adjusting the drop percentage. Something tells me that Bahamut isn't as hard to get over the whole community as your luck is making it out to be.
    (0)
    .

  5. #95
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Alex_Lenderson View Post
    Perhaps they should just let everyone press a button that gives them everything they want without having to do anything!

    And then people will not sub. People NEED goals in an MMO. The base gameplay is too repetitive to keep people subscribing w/o them. By making some goals easy (hitting 50) and some goals difficult (ponies) you have a nice balance. It also makes sure certain things are rare - making it so not the entire player base can have something creates a sense of accomplishment that otherwise wouldn't exist. Because after all, it is just a bunch of pixels that don't mean really anything.
    Missing the point much. Maybe try reading the thread before posting please?

    MMOs need long-term goals to maintain subs, yes. Now if someone has terrible luck with RNG and doesn't see any progress to ANY of their long-term goals over several days of play time they'll be pretty frustrated. This is a double-edged sword. You CANNOT rely on RNG to create long-term goals because for some people they will get an instant reward first try and others will give up because they will NEVER see the drop. Suddenly having RNG to extend content to maintain subs doesn't work because you also have people quitting due to bad luck...

    All of this has already been discussed in the thread. The game needs a smart RNG system to put a hard cap on how many times the RNG can screw you over with bad rolls. If something has a 1% drop chance it should increase by 1% for every time you don't get the item. The result would be a hard cap of 100 tries before a guaranteed drop; that's 1/100 odds which can also be represented as 1% (i.e. the drop chance assigned to the item). This change would not make the grind any easier for the majority of players, it would serve only to ensure that there are no hellishly unlucky players that go through hundreds of attempts still with no drop.

    Other games have implemented this system already and it works perfectly. From a developer standpoint it is favourable as well because they can guarantee a maximum for how long things will take when planning content, where currently they cannot due to RNG.
    (5)

  6. #96
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Did you really mention the Cactpot? You are complaining that a lottery is random? That was rediculous.

    People have so much tunnel vision in this game, it is no wonder they get burnt out so easily on rare drops. Mix up what you do, don't grind the same thing over and over for half a day then get surprised when it burns you out. There isn't much in life period that you can do over and over and over again and enjoy. Spread it out, it is a video game, stop obsessing about 1 particular drop. This just sets up disapppintment.
    (3)

  7. #97
    Player
    f3re's Avatar
    Join Date
    Jul 2014
    Posts
    20
    Character
    Cultural Reference
    World
    Behemoth
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Purrfectstorm View Post
    Ok so I normally don't complain about things like drop rates. I farmed Atma for 3 relics, 2 with old rates, no big deal. I farm ponies all the time and still only have 1. But some of the RNG is sapping the fun out of this game. I've spent 7 hours trying to get Bahamut from Elmer mostly winning. I've spent 13 hours trying to catch Kuno the Killer for the Feast of Famine quest and I have full FSH BiS. I'm really into achievements and vanity items and silly little side quests but the grind is too much for some of this stuff.

    A.
    Well the Bahamut card is legendary. To be honest, they should limit how many legendary cards actually drop. Maybe 100 per server of each one. It should be stupid rare drop.
    (1)

  8. #98
    Player
    am0n's Avatar
    Join Date
    Oct 2013
    Posts
    230
    Character
    Jeyza Re
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rankina View Post
    I swear, you people think this games grind is hard? Try PSO2 farming for 11/12* weapons and units, RO's atrocious drop rates... even the relic quest now isnt as bad as XI's.

    "- Unable to catch Shonisaurus or Kuno the Killer (out of 4-5 30-45 min windows)."

    I fkin lol'd.
    I love responses like this. They try to justify current shitty gameplay with how things were int he past. Good thing we are all still driving Model-Ts with no airbags, too, right?
    (4)

  9. #99
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by am0n View Post
    I love responses like this. They try to justify current shitty gameplay with how things were int he past. Good thing we are all still driving Model-Ts with no airbags, too, right?
    RNG is a staple of MMOs. More like complaining that my new car still uses rubber tires, OMG why hasn't this been improved by now!?!?!?
    (1)

  10. #100
    Player
    chrillix's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    215
    Character
    Chrillix Khross
    World
    Hyperion
    Main Class
    Armorer Lv 80
    The grind wouldn't be so bad if you were at least making constant progress. However, when progress is completely related to RNG (Looking at you relic quest dungeon drops!!!), you can hours and hours with no progress. IMO, that is a huge problem.
    (5)

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