Quote Originally Posted by XooZQ View Post
Previously:

I asked you this before, and I guess you missed it so I'll ask again: What is it honestly going to hurt if people can teleport as many times as they like, whenever they like? What?-- People say it will take away from the purpose of the terrain, well, isn't that their personal choice to miss out on that? Nobody really complained when 100% of the population camped Ul'dah and Eastern Thanalan since release, as long as they got their 120k SP every 36 hours.

I win.
No you don't.

Lots of people complained about everyone living in Thanalan to level. That's why SE changed how people obtain guild marks, forcing players to pick up leves in their guild's respective cities.

It's about timesinks. Even with the current system, players have been pushing content into antiquity faster than SE is able to generate new content. Something has to be in place to artificially slow players down.

No, the answer is not "Well, SE should be generating content faster instead of using anima as a crutch to slow player progression." One only needs to look back to October of 2010 to see what happens when SE rushes something, and they can see right now the new life that 1.18 is breathing into the game as an example of what happens when SE takes the extra time to make sure things are done properly.