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  1. #1
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Here is my simple solution. Let me buy anima. 100k for 100 anima.
    (1)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Gidonoidon_Sur View Post
    Here is my simple solution. Let me buy anima. 100k for 100 anima.
    in other words 1 days worth of leves for a full anima regen, yeah thats way too cheap

    if you heard me before on what ive stated, guild marks, like 20 or so marks per point of anima, or 25k gil or so per anima is more of a fair price on regen(considering how easy both are too get that may even be a low price)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    184
    Quote Originally Posted by Gidonoidon_Sur View Post
    Here is my simple solution. Let me buy anima. 100k for 100 anima.
    As I brought up to Firon and his proposal, this might only encourage RMT activity.
    (1)

  4. #4
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by XooZQ View Post
    As I brought up to Firon and his proposal, this might only encourage RMT activity.
    explain how this would make RMT bigger? your buying from a npc you can;t sell anima.....
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    184
    Quote Originally Posted by Firon View Post
    explain how this would make RMT bigger? your buying from a npc you can;t sell anima.....
    People will buy gil from RMT to put into anima reserves.
    (0)

  6. #6
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by XooZQ View Post
    People will buy gil from RMT to put into anima reserves.
    that still not a good answer you can say the same thing about items. "Might as well make all gear free people might buy from RMT"
    (0)

  7. #7
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Quote Originally Posted by XooZQ View Post
    As I brought up to Firon and his proposal, this might only encourage RMT activity.
    We need gil sinks. And I doubt anyone is buying gil at this point.
    (0)

  8. #8
    Player
    Aldwin's Avatar
    Join Date
    Mar 2011
    Posts
    109
    Character
    Aldwin Aybara
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Call me old fashioned, but I would rather they removed the whole "everyone can teleport anywhere" from the game completely. I actually only thought of it as being ingame as a temp fix since there is no transportation available now. When chocobos and airships hit, please remove ainma completely.

    While it may be laborious to walk or chocobo long distances, it also adds to the immersion IMO.
    (0)

  9. #9
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Quote Originally Posted by Aldwin View Post
    Call me old fashioned, but I would rather they removed the whole "everyone can teleport anywhere" from the game completely. I actually only thought of it as being ingame as a temp fix since there is no transportation available now. When chocobos and airships hit, please remove ainma completely.

    While it may be laborious to walk or chocobo long distances, it also adds to the immersion IMO.
    I used to feel this way too but I realized that not having anima just got in the way of doing fun things with people. Really it was just an unnecessary obstacle. I have enough of those in life. Plus, even with anima you still can only teleport to aetherytes and usually there is quite a bit of walking involved anyway. Maybe with the release of chocobos it won't be a problem anyway...
    (0)

  10. #10
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    In FFXI teleportation was one of the main modes of getting from place to place. This meant players had to have WHM in sub, be on WHM main, be in a party with a WHM or /WHM, or shout for a tele wherever they were and paying for it (but there were always a lot of tele taxis about).
    For me personally it wasn't a problem (my main was 85 RDM and I also had 80 WHM by the time I quit), but if I wanted to go somewhere as a different job or sub then it was a little bit of an inconvenience having to run somewhere nearby to the tele point and swapping jobs or subs. I would not be against a similar method in FFXIV though, as this (along with the other means of transporation) to me is a lot more preferable and does not rely on a limited supply of Anima.
    I do think it is a little wrong that anyone can be teleported to a camp even if they haven't previously been there themselves to "attune". (But that's a different matter ^^)

    If they do not put some form of gil paying teleportation (such as outpost warping) and/or teleportation spells to Camp nodes then Anima is a necessary evil. Hopefully once Chocobos and Airships are put in to supplement the way in which we can get around then it won't be so restrictive.
    (0)

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