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  1. #11
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by XooZQ View Post
    There's a lot of things they should have done differently from the beginning. I just don't understand why people would complain about being given the freedom of teleporting where you need to go, when you need to go. Many times I've stood in a group of party members and everyone's like, "OK, how much anima do you have?" or "Who wants to teleport"? That to me says that people are being made to fear what doesn't have to be an issue.
    It makes everything outside the hubs meaningless. There is no longer a world; there are only hubs you teleport to.

    If you want the ultimately convenient experience, you chose the wrong genre. Go play Diablo, Monster Hunter or Phantasy Star instead. There is nothing more convenient than them. They're also not MMORPG's. They're online RPG's.

    Playing in a world that mimics real life means inconveniences. That's the trade-off. You are forced to interact with other people, forced to use means of travel to get where you want to go. That's what makes this world what it is, and Eorzea what it is- or hopes to be. If you don't think not having to interact with anyone or having to travel the world doesn't somehow cheapen the experience, I don't know in what world you're living in.

    The society has turned into an individualized one where you can do quite many things without.a need for any human interaction. Are we better off like this? Lets add teleporting to the mix and see what happens to us. I wouldn't like that kind of future, even if it meant ultimate convenience; no need to wait, to socialize, to make bonds.
    (1)
    Last edited by Betelgeuzah; 08-06-2011 at 07:37 PM.