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  1. #591
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    Aug 2013
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    Quote Originally Posted by Sunako View Post
    Another suggestion would be change flare cooldown to 5min so it would be like enkindle but still hit lot harder and blm would not be so much stronger than smn in aoe.
    Ah yes, of course, lets greatly nerf the other casting class, so that melee can truely dominate any dps spot.

    5min cd flare, would make BLM weaker than SMN in both aoe and single target imo, which I'm sure is what half of the people here want, but all that does is make casters in general ever more sucky then they are now.

    Quote Originally Posted by Sen_Terrechant View Post
    No.. it really isnt.

    Why do people think SE has a Vendetta against SMN? They didnt have one against DRG, and they dont now. SMN merely needs some small changes to hit the level of BLM. Im pretty sure a lot of you people asking for drastic changes dont even attempt content that matteers (IE: Your sad because SMN cant AoE like a BLM in dungeons that dont matter anyways. Dungeons that you can complete in i90 gear.)

    This is what they need-
    #1: Something to help with MP consumption to allow the SMN to play more free with their OGCDs
    #2: A very very slight potency buff somewhere in their kit.

    THAT IS IT. Those two small changes should bring the SMN to the level of BLM when both are played to the absolute maximum because lets face it thats who is really affected by this. The game should not be balanced around poetry heros that dont even attempt the content that you actually have to play well to push.
    This sums it up very well imo, I suspect many of the people complaining for extreme changes are not doing end game content and probably not pushing their class anywhere near it's potential.
    (2)
    Last edited by scarebearz; 02-15-2015 at 11:57 AM.

  2. #592
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    I'm sure the job balance will be greatly adjusted when Heavensward is released, but do you have any jobs that you plan to adjust during the patch 2.5 series?
    Y: In particular, I think we need to consider Summoner, but we're still working on the adjustments. Originally, we were planning to add new actions to Summoner with Heavensward to adjust MP consumption. However, since 3.0 is still a ways off, we're thinking about other careful adjustments. As we release each piece of content we see which jobs are too strong or not strong enough. We're also focusing on carefully adjusting things for 3.0, so we'd like to make adjustments as soon as possible, but please wait for a bit longer.
    http://www.bluegartr.com/threads/124...229&viewfull=1
    (0)

  3. #593
    Player Akiza's Avatar
    Join Date
    Oct 2013
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    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by scarebearz View Post
    Ah yes, of course, lets greatly nerf the other casting class, so that melee can truely dominate any dps spot.

    5min cd flare, would make BLM weaker than SMN in both aoe and single target imo, which I'm sure is what half of the people here want, but all that does is make casters in general ever more sucky then they are now.



    This sums it up very well imo, I suspect many of the people complaining for extreme changes are not doing end game content and probably not pushing their class anywhere near it's potential.
    Players that are complaining have already switched to Black Mage or Ninja for endgame because its easier to reach max potential on those jobs then Summoner. Why play a class that's hard to play and get mediocre results for all that effort when players can choose a class that's easy to pick up and play and get great results for less the work.

    It all boils down to efficiency and Summoner is the least efficient dps.
    (0)

  4. #594
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Akiza View Post
    Why play a class that's hard to play and get mediocre results for all that effort when players can choose a class that's easy to pick up and play and get great results for less the work.

    Because it's fun lol. If you have to switch to BLM to meet checks, then it is more of a raid issue than a SMN issue lol
    (0)

  5. #595
    Player

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    Aug 2013
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    Quote Originally Posted by Akiza View Post
    Players that are complaining have already switched to Black Mage or Ninja for endgame because its easier to reach max potential on those jobs then Summoner.
    There are still many many summoners around, on my server atleast.

    It's not about being "easier to reach max potential" anyway, but's about max potential dps over fights as long as FCoB being a bit lower.

    I bet if many people spent less time on here complaining about SMN and practice in game, they could be doing a lot more DPS anyway.
    (0)

  6. #596
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Either way, as I posted..they are going to be making adjustments to SMN. Prolly gonna do their own thing so..yeah..
    (0)

  7. #597
    Player
    Minorinz's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Yuni Azure
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Meier View Post
    Either way, as I posted..they are going to be making adjustments to SMN. Prolly gonna do their own thing so..yeah..
    No official reply on the forums so I wouldn't take that an as indicator at all.
    (0)

  8. #598
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
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    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Minorinz View Post
    No official reply on the forums so I wouldn't take that an as indicator at all.
    I might be misunderstanding you but... Those words are from Yoshida's mouth, every bit as valid as what he posts here.
    (1)

  9. #599
    Player
    Minorinz's Avatar
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    Aug 2013
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    409
    Character
    Yuni Azure
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by BlaiseArath View Post
    I might be misunderstanding you but... Those words are from Yoshida's mouth, every bit as valid as what he posts here.
    You should know this by now that if devs don't make an official post on the forums, then you can't really bind them to a commitment. There is no official proof that this will really be happening. Also according to that post, he is "considering" it, pretty much means nothing in my books. If they really had plans then why are aren't they posting anything official if Yoshida made the call already? In other words, they don't have plans for summoner, not a buff nor an adjustment.
    (0)

  10. #600
    Player
    SomnusNemoris's Avatar
    Join Date
    Feb 2015
    Posts
    21
    Character
    Somnus Nemoris
    World
    Odin
    Main Class
    Weaver Lv 50
    Quote Originally Posted by scarebearz View Post
    Ah yes, of course, lets greatly nerf the other casting class, so that melee can truely dominate any dps spot.

    5min cd flare, would make BLM weaker than SMN in both aoe and single target imo, which I'm sure is what half of the people here want, but all that does is make casters in general ever more sucky then they are now.
    This sums it up very well imo, I suspect many of the people complaining for extreme changes are not doing end game content and probably not pushing their class anywhere near it's potential.
    It doesn't, though. First of all, if you actually compare the BLM DPS chart with the SMN one you will find:
    MAX DPS BLM T10 - 583 | Max DPS SMN - 514
    MAX DPS BLM T11 - 543 | Max DPS SMN - 495
    MAX DPS BLM T12 - 543 | Max DPS SMN - 504
    MAX DPS BLM T13 - 515 | Max DPS SMN - 492

    Even in movement heavy fights such as T11 and 13, BLM still outshines SMN. You honestly think a small buff will fix the problem? Not to mention that Sen his own DPS is far behind was really good BLM do. I don't consider myself a super BLM, but I outDPS him by 30 at least on every single turn. What small potency buff do you have in mind? One where you still are behind BLM in AoE and ST damage aspect? (Also note that Somnus is my alt)
    I think from these numbers, it is crystal clear, that SMN needs more than just a small buff and an MP fix.

    What else can we deduct from this?
    T10 should be more of a SMN fight with the Bane. But as it shows, the difference is 70 DPS. Which over a 10 minute fight is like what? 70*60*10= 42000 damage extra. This in a fight that is mostly single target and has perfect conditions for SMN.
    T11 is a complete ST fight, as a SMN you can actually also dot other stuff. Yet BLM triumphs again. So, movement heavy fight, targets that can be dotted and yet BLM still wins
    T12 A lot of AoE, BLM should reign surpreme and so it does. Although it must be said that baning those Benus can be pretty sweet too. But overall BLM should win on this fight and so it does. I have seen BLM do more than 543 DPS as well.
    T13, can be a bit of movement with earth shakers and AoE is favourable for both. Especially since you can Bane the Storm and little dragons and also the final add. It's movement heavy so overall I think SMN should have the edge, but only by a small margin. Yet we see that BLM has the advantage, even in a rather movement heavy fight (potentionally).

    Can we please stop pretending as if Summoner is close to BLM? It is outshined in ST, AoE and utility departement.
    (6)
    Last edited by SomnusNemoris; 02-15-2015 at 07:45 PM.

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