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  1. #1
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    The content is designed against Summoners. All the content in 2.4 and 2.5 require the ability to burst mobs down quickly and efficiently something the Summoner isn't good at. Also the new content is made so magic dps take care of AoE and melee takes care of single target again in area where the Summoner is lacking. At this point it's time that SE reworks the Summoner to fit into the content they are designing.
    (0)

  2. #2
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Akiza View Post
    The content is designed against Summoners. All the content in 2.4 and 2.5 require the ability to burst mobs down quickly and efficiently something the Summoner isn't good at. Also the new content is made so magic dps take care of AoE and melee takes care of single target again in area where the Summoner is lacking. At this point it's time that SE reworks the Summoner to fit into the content they are designing.
    I lol'd xD

    The content is fine for summoners, MP/gear stats may be an issue sure, but the content (FCoB, Shiva) is great for SMN skills. Lots of Bane/multi dot targets.
    (0)

  3. #3
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Akiza View Post
    Also the new content is made so magic dps take care of AoE and melee takes care of single target again in area where the Summoner is lacking.
    I agree that SMN needs a multitude of fixes but AoE just isn't one of them. In FCoB that's their one strength, the multi-DoT portions of T10, 12, and 13, and the Bane limitation doesn't work against them in any of those cases (only one enemy can't get guaranteed Baned unto in T13, and there's a high chance something will be dead by the time it spawns so it doesn't matter).

    It is single target DPS and MP issues that plague SMN in FCoB, not AoE.
    (1)

  4. #4
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akiza View Post
    The content is designed against Summoners. All the content in 2.4 and 2.5 require the ability to burst mobs down quickly and efficiently something the Summoner isn't good at. Also the new content is made so magic dps take care of AoE and melee takes care of single target again in area where the Summoner is lacking. At this point it's time that SE reworks the Summoner to fit into the content they are designing.
    No.. it really isnt.

    Why do people think SE has a Vendetta against SMN? They didnt have one against DRG, and they dont now. SMN merely needs some small changes to hit the level of BLM. Im pretty sure a lot of you people asking for drastic changes dont even attempt content that matteers (IE: Your sad because SMN cant AoE like a BLM in dungeons that dont matter anyways. Dungeons that you can complete in i90 gear.)

    This is what they need-
    #1: Something to help with MP consumption to allow the SMN to play more free with their OGCDs
    #2: A very very slight potency buff somewhere in their kit.

    THAT IS IT. Those two small changes should bring the SMN to the level of BLM when both are played to the absolute maximum because lets face it thats who is really affected by this. The game should not be balanced around poetry heros that dont even attempt the content that you actually have to play well to push.
    (4)