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  1. #81
    Player
    MiniTofu's Avatar
    Join Date
    Sep 2014
    Location
    Mare
    Posts
    535
    Character
    Mito Mito
    World
    Mateus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MiniTofu View Post
    huh,

    I got about 10-20 in a day and I have not touched any F.A.T.E. at all.

    1. F.A.T.E. Drops
    2. Hunt for Allied Seal (200 per Alexandrite)
    3. Hunt and Dungeon for Allagan Tomstones of Soldiery (400 per 1x Mysterious Map = 1x Alexandrite)
    4. Daily Expert Roulette dungeon (1x Mysterious Map = 1x Alexandrite)

    Maybe stop sticking to F.A.T.E. only?
    Right now I have total over 100-110 Alexandrites (I lost count due I have been capping Soldiery every 3-4 hours and need to keep flushing those Soldiery)
    (0)

  2. #82
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Nekodar View Post
    I farmed 19 alexandrites from fates yesterday... 133 fates from start to finish. This was with a relic weapon animus equipped. What weapon were you using?
    Nexus. I did an experiment today. I did what I typically do, tallied 32 fates and 1 alex drop solo (as I was waiting for DF). This was actually a good day, as one actually dropped. This method, same amount of fates daily for 2 weeks, and I would see a drop every second or third day at most.

    I have an animus as well, so I changed to that and started using my choco. The results were startling - 22 fates and 6 alex drops.

    So is it a difference in drop rate per weapon? A sliding scale with animus around 15%, novus around 5-10% and nexus still a poor 2-3%? or the fact you are in a party changing the drop rate? (I hope it's the former, the last thing I want to see is yet another thing you can't do while waiting on the DF)

    Too early to tell, I will make another tally tomorrow using animus without the choco out and see what transpires.
    (0)
    Last edited by XiXiQ; 02-09-2015 at 02:46 AM. Reason: length

  3. #83
    Player
    Symon17's Avatar
    Join Date
    Jun 2011
    Posts
    93
    Character
    Mikah Frost
    World
    Mateus
    Main Class
    Summoner Lv 70
    You're going to have to excuse the gaming community, op. It's currently impossible to mention a suggestion like this without people who already have something getting afraid of other people having it too. How else will they be able to feel "special"?

    I've done the novus thing a couple times and while I agree with some of the people that that stage isn't so bad, it's pretty clear that there is no reason to be using fates when the yield is drastically lower than doing hunts for both soldiery and allied seals. Having options is nice I suppose, but I'm not a big fan of having "useless" methods in a game either, so I understand where you're coming from.
    (1)

  4. #84
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Symon17 View Post
    You're going to have to excuse the gaming community, op. It's currently impossible to mention a suggestion like this without people who already have something getting afraid of other people having it too. How else will they be able to feel "special"?
    Why would anyone that has a Zodiac be "afraid" of other people having it too? It's not like it's a super duper rare raid drop or it makes mine less powerful if other people have it, so where's the logic here? I mean, without other people doing the Zodiac grind, our queue times wouldn't be nearly as fast and there'd be a much higher instance of running into new/undergeared people in the dungeons, which would further slow down our progress. I've got two and am working on my third, and I offer nothing but encouragement to those that are working on theirs, whether it be their first or their eighth. With that said, I do think that the relic should require an investement of your time as in the grand scheme of things it's still a really good weapon. Yes it's third best, but how many people can actually get a tomestone? How many people can actually get a Dreadwyrm? Of course the best weapons drop in Coil, which requires both skill and a time investment; relic is just time.

    I've done the novus thing a couple times and while I agree with some of the people that that stage isn't so bad, it's pretty clear that there is no reason to be using fates when the yield is drastically lower than doing hunts for both soldiery and allied seals. Having options is nice I suppose, but I'm not a big fan of having "useless" methods in a game either, so I understand where you're coming from.
    I really only farm alex from fates when I'm doing fates for other reasons (spiritbonding, GC seals, etc).
    (2)

  5. #85
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by XiXiQ View Post
    I have an animus as well, so I changed to that and started using my choco. The results were startling - 22 fates and 6 alex drops.

    So is it a difference in drop rate per weapon?
    I would guess it's actually different per tier of weapon you use... Or Animus got boosted while the others didn't. Haven't done tests with Nexus or Zodiac so can't tell, but for Novus I did notice that since I got it I only got 3 Alexandrites in 61 FATEs.

    Novus might have lower Alexandrite drop rate because you get Nexus lights from the FATEs... Even if it's only Feeble... That's just pure speculation though.
    (0)
    Last edited by Nekodar; 02-09-2015 at 05:07 AM.

  6. #86
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Symon17 View Post
    Snip.
    I'm glad you see what I'm coming from. Is a bit like people clearing T13 and they feel like they are above some other players (no everyone of course) they won't open up their static to help others because they want to feel being on advantage ( having a static is a big bonus because without it they will be stuck like ANYONE ELSE in this game.) is a bit like this polite suggestion about adding a bit of an extra drop on Alex from fates. Does not cause any harm to anyone but a help to those who wanna get to their zodiak too knowing that a lot of people got one. what I don't get why people get so crossed about a simple suggestion. Increasing the drop won't kill or harm anyone.just a request not only for me but for everyone wanting to get their zodiak before expansion
    (0)

  7. #87
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Mature View Post
    I'm glad you see what I'm coming from. Is a bit like people clearing T13 and they feel like they are above some other players (no everyone of course) they won't open up their static to help others because they want to feel being on advantage ( having a static is a big bonus because without it they will be stuck like ANYONE ELSE in this game.)
    Eh? Why would anyone open up their static to people that are behind on the content?

    Is jumping into learning/clear parties not good enough or something? ._.

    is a bit like this polite suggestion about adding a bit of an extra drop on Alex from fates. Does not cause any harm to anyone but a help to those who wanna get to their zodiak too knowing that a lot of people got one. what I don't get why people get so crossed about a simple suggestion. Increasing the drop won't kill or harm anyone.just a request not only for me but for everyone wanting to get their zodiak before expansion
    That's just it, though. The drop rate's already been increased and some people are asking for a further increase for reasons like "because I/we don't have as much time to play as others". SE can no more balance content for the super-casual than they can for the super-hardcore. The content is balanced toward the average player, so some will always complete it faster or slower than others. They do keep track of things like how many of each stage of relic there are in the game, and most likely how fast they're completed as well; these numbers are used in whatever adjustments they make. The relic quest has been nerfed a lot since each stage was released.

    As far as people complaining about the materia cost, I suggest either splitting the stats 3 ways to minimize the use of tier IV materia or spiritbonding for it yourself. If you make a set of astral/gryphonskin accessories and throw 2 trash materia on each piece, it spiritbonds in 5 runs through T4 which is 30 minutes tops. They seem to give tier IV materia around 50-60% of the time; whatever materia you get that you don't need you can sell.
    (3)
    Last edited by Ashkendor; 02-09-2015 at 05:13 AM.

  8. #88
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Mature View Post
    what I don't get why people get so crossed about a simple suggestion. Increasing the drop won't kill or harm anyone.just a request not only for me but for everyone wanting to get their zodiak before expansion
    The thing is, we just got a "nerf" to that step. Begging for even more this soon after the last nerf is what is irksome...
    (3)

  9. #89
    Player Melriss's Avatar
    Join Date
    Jul 2014
    Posts
    40
    Character
    Almeida Mizarea
    World
    Omega
    Main Class
    Archer Lv 90
    Quote Originally Posted by Mature View Post
    I'm glad you see what I'm coming from. Is a bit like people clearing T13 and they feel like they are above some other players (no everyone of course) they won't open up their static to help others because they want to feel being on advantage ( having a static is a big bonus because without it they will be stuck like ANYONE ELSE in this game.) is a bit like this polite suggestion about adding a bit of an extra drop on Alex from fates.
    Wouldn't it be called a dynamic instead of a static if they kept bringing in new players? And of course they're going to feel that they're above other players, clearing T10 separates you from all the welfare hunters getting logs to gear their bards into skill speed augmented ironworks or something equally horrifying. Also they buffed Alex from FATEs and you got nexus lights buffed, go slap on some SB gear, hit up fates in your weapon and get alex+materia needed for it instead of begging for more nerfs and welfare things like the entitled player you are.
    (0)

  10. #90
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Shouldn't it be called an 8-player online RPG if all the content is only done with a group of 7 friends? Of course raiders are going to feel superior to other players, they never interact with PuG play and thus don't understand how to maintain a respectful social dynamic within it. Hunting gear separates you from all the Coil xenophobes who can't handle seeing large groups of other human beings at once so they hole up in instanced content wiping 4-5 times a day 'learning' T12 or something equally horrifying. Also they made the secondary stat itemization on Dreadwyrm gear generally better and always required for BiS, made sure the best weapons in the game are hard-locked behind the latest Coil instance, and even made Coil gear superior to any other type of equipment you can get in the game at the start of every item level cap increase, when previously all Allagan gear had the same item level as 2.0 Mythology gear. So go worf down your HQ food and wipe to T13 some more instead of screaming at casual players asking for content that raiders themselves called casual to be more accessible and using thinly-veiled slang that makes it clear you hate the poor.
    (1)
    video games are bad

  11. 02-09-2015 09:11 AM

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