Melee, I just wanna point this out.
You are NOT the intended target for the caster LB at least 70% of the time...do you know who is? The healer you're trying to kill. (or caster). So the funny thing is, you are leaving your 'safety net' to go run into lets say 'Adder' territory to gank a healer...while behind enemy lines (which already dangerous), the OTHER team, lets say Flames also decides 'lets get the Adder healer' And you get squashed...not only because you ran out of your teams heal range, but because you got hap-hazardly targeted by the 3rd team's casters (the one you aren't actively attacking).
The other 30% of the time, it's because the Caster LB spam is happening on the middle node and you either have to stand in range, or attack something else. To be fair though, your team is doing the same things to the other teams.
By the way, your role, more than any other (esp you sneaky, stealthy ninja's), can most easily slip behind enemy lines and single-handedly take down a healer or caster faster than any other healers on that team can perceive what's happening. I NEVER got LB'd by a Melee in Secure mode w/o at least seeing them incoming...and even then, they tended to only be successful if I had blown my CD's. But in Slaughter, 2 times as blm and once as whm so far a stray melee has gotten behind me and LB'd before I even knew what was up (in part because there IS so much chaos/dodging of Comedor's going on).
I agree that the caster LB needs to be adjusted a bit (as does SE and they will fix it). But I think many melee are missing their true shining star moments/haven't quite adjusted to this system yet....or don't realize which team is actually killing you.
Healers are targets...nothing has changed. You are programmed from Secure mode to seek us out and destroy us first...the problem is, in Secure mode, typically it's Team A vs. Team B. Sure, there's a little spill-over mid when nodes spawn, but since Secure doesn't have personal LB's it's really not as much of a dodge fest for everyone. But other than when mid, it's just not likely for you to face 5 Adders, and 8 Maelstrom at the same time while both you and the Adders are trying to kill the Maels healers...and the Adder's BLM lb targeted on the Mael's healer also happens to catch you in the cross-hairs. And I think it's THIS, that is really frustrating you all...you are trying to do your job (kill Healer), and you get LB'd...which is frustrating b/c you already stuck your neck out a great deal by leaving the safety of your team/healer's range to go attack the other team's healer in the first place. But the team that likely killed you, was NOT the team you were attacking. It's the 3-way nature of the battle that is messing with your mojo.
My guess, and again I tend to play mostly healer with some 'caster because I don't feel like carrying the damn load of healing while getting punched in the face today' mixed in, is that if melee come up with a different 'kill target number 1' outside of the other teams healer in the middle of the pack, it might start turning in your favor. After all, the squishyness of casters, bards etc did not change....and the interesting thing about dd's (esp ranged dd's), is they don't tend to notice what's right next to them as much as across the field. Burn a couple of them first (especially the ones that stray off/are on the sides)...make healers blow cd's on raising them/healing them back to health....or at least by burning people on the edges, you can pull healers out of hiding/trick them into watching health bars and alliance members more than their own surroundings. Then when their (healers)attention is turned, go in for the kill.
I am no melee expert, but I'm telling you how I've seen some melee be successful/ kill my distracted rear-end. Still I'm a decent, and for the most part, hard to take down healer...so when someone actually kills me, I take mental notes on how it all happened...not just 'what skill did they use' but where was I/what was I doing/did I have CD's/where was my focus/did they have assistance etc so I can make sure to counter-act it should a similiar situation happen again (so that next time you might NOT kill me).
PS: One especially sneaky Monk totally ganked our teams healer by coming up our teams ramp behind him and stunning him+ LB'd him =deadness. (IE the healer likely didn't even see it coming nor did anyone on our alliance until it was too late....I only saw this show b/c I was running back to my team as blm avoiding... a caster AoE :P) I mean, it took maybe like 3 seconds for that death to happen. And no one saw it in time...let alone had enough time to react to it.
But that death required stealth, and a plan.
And the luck that the other team didn't at the same time, target the same healer with comedor.
That all said, 1 caster LB in Slaughter hasn't ever killed me. (It takes 2 to kill my blm, and 3 in a row for it to down my whm). One Melee LB almost always does.
Just food for thought/observations after the first week of rounds.


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