I... don't think I have a dog in this fight.

As a tank, it pretty much feels the same. Run interference, zone off enemies, be a tanky PITA that keeps casters on their toes.


Yeah, the Caster LB is harsh, but nobody complains when smart tank LBs change the outcomes of fights, and they're fairly powerful on their own. The most annoying thing to me is the chain CC keeping me from being in the fight at all. The fact that both of these issues can come from one class, however does seem to be a bit of a balance issue.

However, I had a different idea in mind. Instead of giving a flat nerf to Debuff times and BLM damage. (Maybe a small cast time increase on Cometeor.) Instead, impose a magical resistance buff when under crowd control effects (Bind, Repose, Sleep) to encourage more intelligent use of the skill. This way the crowd of Black Mages can't simply chain sleep/aoes and Limit breaks on each other without hurting their damage output.

Again, just an idea I'd throw into the crowd. Mages are annoying to tackle, but not overcome-able from a tank perspective. They just seem to have an overlapping priority with healers as far as targets to harass. I'm still a blatant newbie at pvp, but my experiences with Mages are usually just as mixed as any other class.