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  1. #721
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Yep, people use 3:00 as it's /usually/ a good way to estimate if you're rotationally correct, but it generally doesn't have much meaning for a real fight.
    (0)

  2. #722
    Player
    ClaireAbigail's Avatar
    Join Date
    Jun 2014
    Posts
    328
    Character
    Valash Xlll
    World
    Behemoth
    Main Class
    Pugilist Lv 90
    In final coil, what I normally do is use touch of death until my tp gets too low and invirogate is not up. Then, let's say at t11 final phase, I can see myself very tp starved to the point where I have to wait for tp. This happens at like the final 10% or so. This got me thinking, should I drop touch of death in my rotation? Is it a huge dps loss to do that? We're learning t12 right now and getting constantly to 60~% and people say that monks have 100% uptime during that fight.
    (0)

  3. #723
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Off topic but perhaps this can lighten the mood!

    1.0 MNK Nostalgia!! Anyone see any similarities ? With Custom (Optional Item) Metallic Blue Dye to Boot!



    I was actually pretty surprised when i saw this lol
    (0)
    Last edited by PROBOUND; 01-27-2015 at 04:10 AM.

  4. #724
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by ClaireAbigail View Post
    In final coil, what I normally do is use touch of death until my tp gets too low and invirogate is not up. Then, let's say at t11 final phase, I can see myself very tp starved to the point where I have to wait for tp. This happens at like the final 10% or so. This got me thinking, should I drop touch of death in my rotation? Is it a huge dps loss to do that? We're learning t12 right now and getting constantly to 60~% and people say that monks have 100% uptime during that fight.
    I cut out ToD After my invig at around 350 TP. This ensures I last until the next Invig. Then after that, you'll want to ask for TP song.
    (0)

  5. #725
    Player
    Reisho's Avatar
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    Oct 2014
    Posts
    26
    Character
    Reisho D'yshvalos
    World
    Goblin
    Main Class
    Pugilist Lv 60
    I've been thinking about Ossom's opening. For monks its our back rotation that gives the biggest dmg and in Ossom's opening, he is actually putting in 2 back rotations with DK falling off on the 2nd back rotation's Demo. My question is what if monks can do 1 flank and 2 back rotations as long as they have enough SS that DK and TS doesn't drop til after the 2nd true snap, would that be a better dps for us? What're the actual weights of our moves like True/ snap with DK and TS buff on versus True/ Snap w/o the buffs? In mechanics such as t13 where we have to stack at the back for megaflare is it better to do 2 back rotations even though it means our buffs would've fallen in the 2nd back rotation anyway versus doing a flank rotation at the back for the sake of having our buffs back up again?
    (0)

  6. #726
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    ^I recall the 1 flank 2 rear combo thing being brought up a long time ago. I can't recall the specifics, but in order for that to be feasible you'd need an absurdly high amount of skill speed (mid-high 500s?), at which point your TP will be need ridiculous babysitting to keep up in any significant encounter.

    As for doing True/Boot with brief windows of DK/Twin down time, I really don't know, I guess it depends just how long the buffs are down. But for your T13 example, you have to consider that having Dragon Kick down means higher raid damage.
    (0)

  7. #727
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Reisho View Post
    I've been thinking about Ossom's opening. For monks its our back rotation that gives the biggest dmg and in Ossom's opening, he is actually putting in 2 back rotations with DK falling off on the 2nd back rotation's Demo. My question is what if monks can do 1 flank and 2 back rotations as long as they have enough SS that DK and TS doesn't drop til after the 2nd true snap, would that be a better dps for us? What're the actual weights of our moves like True/ snap with DK and TS buff on versus True/ Snap w/o the buffs? In mechanics such as t13 where we have to stack at the back for megaflare is it better to do 2 back rotations even though it means our buffs would've fallen in the 2nd back rotation anyway versus doing a flank rotation at the back for the sake of having our buffs back up again?
    You can't get enough SS with current gear to do 2 rear rotations between DK/Twin Snake refreshes. I was testing it a few months back. It would be a very noticeable DPS increase if you could (you'd need good TP support via bard AND ninja though). I don't remember the amount of SS I figured up that would be needed but it was well on past 600.
    (0)
    Last edited by Ricdeau; 01-28-2015 at 02:40 AM.

  8. #728
    Player
    Reisho's Avatar
    Join Date
    Oct 2014
    Posts
    26
    Character
    Reisho D'yshvalos
    World
    Goblin
    Main Class
    Pugilist Lv 60
    Well I do have 481 SS and with GL 3 im well over there and I find that I can actually that said rotation with my buffs running out after the 2nd True Strike. And yes I agree that Dk is really helpful in t13 but my question is would monks do more dps doing 2 back rotations in megaflare even if we lose our buffs in the 2nd rotation compared to doing let's say a flank rotation in the back just so we can put in DK and have our TS buff up.
    (0)

  9. #729
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Reisho View Post
    Well I do have 481 SS and with GL 3 im well over there and I find that I can actually that said rotation with my buffs running out after the 2nd True Strike. And yes I agree that Dk is really helpful in t13 but my question is would monks do more dps doing 2 back rotations in megaflare even if we lose our buffs in the 2nd rotation compared to doing let's say a flank rotation in the back just so we can put in DK and have our TS buff up.
    I tried this too for testing purposes, and it was a substantial loss over the course of extended usage. Having those buffs fall even for just the GCD or two isn't worth it to use slightly higher damage moves. If you're about to kill something and your last rotation is a flank one you'd be fine doing another rear rotation instead. Much past that I wouldn't recommend doing it since you're losing the damage increase on not only your GCDs that it's down for, but also your auto attack. Nonbuffed auto attacks add up fast.
    (0)
    Last edited by Ricdeau; 01-28-2015 at 03:16 AM.

  10. #730
    Player
    Reisho's Avatar
    Join Date
    Oct 2014
    Posts
    26
    Character
    Reisho D'yshvalos
    World
    Goblin
    Main Class
    Pugilist Lv 60
    I see. thanks for testing Ric. Another team beat t13 this week in our server and when I asked them who was doing the most dps the guy said the nin and the monk are taking turns in doing the most dps ( used to be one sided ).
    (0)

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