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  1. #10
    Player
    Red_Wolf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Quentin Hood
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Domira View Post
    Oh yeah? What advantage would a heavy melee team have in a fight against 48 other players who maybe ranged?
    The same advantages you have now. You can interrupt 70-80% of caster's spells with no effort. You have roots and stuns. You have better defensive abilities.

    Quote Originally Posted by Bartleby View Post
    The only way to "effectively" play melee is to turtle up with your team and hope other players are stupid enough to overextend into your third of mid. And even then you're still extremely vulnerable to the will of enemy ranged and the benevolence of your team's healers.
    If you're saying the smart way to play is to work as a group and force the other teams to screw up, well yeah... That's not something exclusive to melee.
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    Last edited by Red_Wolf; 01-23-2015 at 01:21 AM.