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  1. #1
    Player
    Alyko's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Alyko Cautes
    World
    Tonberry
    Main Class
    Archer Lv 53
    It's the same way with Slaughter on JP servers. Occasionally there's the odd sucker playing Monk or Dragoon but the overwhelming majority of DPS are BLMs. The mainstay strategy is to hold their LB until they see Sleep going off, then it's a spamfest with Cometeor. I have yet to see a melee DPS or BRD get Battle High. For some odd reason in the last match I saw a SMN get 10 kills, but I bet he switched away from BLM at the last second to get the nexus bonus.

    They should divide BLM magic damage by the number of targets in range but that will never happen.
    (0)

  2. #2
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
    Posts
    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Alyko View Post
    It's the same way with Slaughter on JP servers. Occasionally there's the odd sucker playing Monk or Dragoon but the overwhelming majority of DPS are BLMs. The mainstay strategy is to hold their LB until they see Sleep going off, then it's a spamfest with Cometeor. I have yet to see a melee DPS or BRD get Battle High. For some odd reason in the last match I saw a SMN get 10 kills, but I bet he switched away from BLM at the last second to get the nexus bonus.

    They should divide BLM magic damage by the number of targets in range but that will never happen.
    I've been on Battle high on SMN, but it was a little bit of luck. But I do agree with "BLM is OP". So don't take much of this post as "opposition" to you, its not

    BLM had been nerfed considerably, but its true... its pretty dominated. But this is more an oversight by the Devs i believe. I don't think they intended for all 3 alliances from all sides to jump to the middle and play "hide behind the lines" and huddle on healers... I think they probably meant it to be more like the CTF mode where groups split up in A/B/C. This is what some of you expected as well (since you were all whining about healers not going to be useful and such...)

    So, we're partially to blame here, it was quickly adopted that everyone just go crazy up top. Personally, if they want to fix this, they need the spawned enemies to grant more point, and they need to spawn randomly in any of the three outer strongholds. This would I think, encourage players to spread out by alliance, making it more akin to the old frontlines, but still with the heavy death match feel.

    But some people like the inner chaos that this causes, its enjoyable to just let loose and try to kill. But it is rediculously one sided toward Mages and ranged players, sorry for anyone trying to argue otherwise, you're flat out wrong. Check any post-game battle and you will see Ranged melee being the highest scoring players. In the current adopted Slaughter strategy, there is no competition, you go as a ranged, or you're useless as a DPS.

    My first slaughter I tried to go on NIN, expecting it to be similar to the original and melee DPS having an advantage. Within moments, I was snipped by an army of BLMs and RNGs and killed, I didn't even over extend, I played it safe, but its hard to play safe when every team has the same strategy, sitting in a cluster ranging... After I died, I switched to SMN, my only ranged job, and did significantly better. It was all I could handle not laughing out loud at the carnage I brought.

    I mean, I could just cast my debuffs on the middle mob that spawns, keep Shadow flare up, and Bane... and get kills because the melee DPS try to kill it. I only ended with 9 kills, but I did the most damage of my entire team minus one BLM, who, guess what... got 20 kills and did over 200k damage.

    I wish people would stop ranged are OP in Slaughter, they are, everyone runs them and they absolutely destroy in teams. But again, this is due to the current strategy involved with Frontlines of "camping" in your corner of the upper arena and ranging.
    (2)
    Last edited by BlaiseArath; 01-22-2015 at 02:49 PM.