Then range dps is at a advantage. Just because melee dps has to put themselves in danger to be able to dps...while range can just sit back near the healers.This is what happens when melee over-extend. They die. That's how it is supposed to work.
As a healer, I'm not going to put myself within range of their DPS unless there is a significant advantage. So just pace yourself melee. This isn't 8v8 anymore.
You can avoid this by working with a healer for pocket heals, following your tanks, or flanking a side as a group to take out their backline.
So far, this is awesome PvP.
Overall, slaughter mode is a hot mess.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.