What I miss from 1.x:

- Hamlet Defense!
Not the big grind for Relicts, but just the system. Having DoL/DoH and DoW fighting together, earning points on for special actions. It was really fun and different from other dungeons.

- Nael van Darnus Arena:
Not talking about the fight but the place it was hold. Not just a plain circle -> you could go upstairs and attack falling meteors etc.

- Dangerous areas:
Dang, you couldn't just run into beasttribe basements, it was way dangerous there. Even with one full party you could wipe when aggroing too many mobs.

- Paladin with good healing abilities
Gimme my heals back....^^

- The promise about having add-ons/plug-ins in 2.0 for costumizing your HUD -.-'