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  1. #1
    Player IfritReborn's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Kevvy Alexandros
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Trash. That is the problem.

    Remove 50% of the trash in those dungeons to make it similar to a lot of post-50 dungeons and up the xp provided to compensate.

    Low-Level Roulette takes too long, 30-45 minute run while level synced is nauseating. Cut the trash and you cut that time down considerably. The 1st portion of Sastasha leading to 1st boss has an obnoxious amount of trash, it wasn't appealing at the start, it's not appealing now. Clear out the trash, it's stinking up the dungeons.

    There is absolutely nothing save 500,000+ in gil that would make me run Low Level Roulette daily, NOTHING! They can continue to try and up the rewards slightly to entice but I won't bite until the trash has been cut down.
    (2)

  2. #2
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by IfritReborn View Post
    Trash. That is the problem.

    Remove 50% of the trash in those dungeons to make it similar to a lot of post-50 dungeons and up the xp provided to compensate.

    Low-Level Roulette takes too long, 30-45 minute run while level synced is nauseating. Cut the trash and you cut that time down considerably. The 1st portion of Sastasha leading to 1st boss has an obnoxious amount of trash, it wasn't appealing at the start, it's not appealing now. Clear out the trash, it's stinking up the dungeons.

    There is absolutely nothing save 500,000+ in gil that would make me run Low Level Roulette daily, NOTHING! They can continue to try and up the rewards slightly to entice but I won't bite until the trash has been cut down.
    This argument is so entitled is isn't funny. Some of these dungeons are long, to be sure, but these dungeons are for experience. Besides, the last place we need speedrunners is in low-level dungeons harassing new players.

    Allied Seals would be nice to have, though, for roulette. 200-250 for Low Level DR would certainly do for those of us who are having bad luck in ST with sands.
    (4)
    Last edited by Hayward; 12-23-2014 at 09:33 PM.

  3. #3
    Player IfritReborn's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Kevvy Alexandros
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Hayward View Post
    This argument is so entitled is isn't funny. Some of these dungeons are long, to be sure, but these dungeons are for experience. Besides, the last place we need speedrunners is in low-level dungeons harassing new players.
    I'm sorry but do you have a better solution? Because it's pretty clear people just aren't running low-level roulette so it's not just me who doesn't like the way it's designed; a.) the ques are really long for low levels and b.) SE has to continually up the rewards every patch to get people to run it.

    I'm not sure who would speed run with half of their skillset gone and only a few classes having any AOE. Unless you mean sac pulls which yes you do run that risk but that should be on SE's part to lock the boss until the trash is killed.

    Quote Originally Posted by tocsin View Post
    Problem is, the whole reason why there is trash is to provide extra xp for people leveling...

    lvl 50 dungeons don't have as much trash, because they don't need to fight it. unlike leveling characters,there is no incentive.
    Remove 50% of the trash in those dungeons to make it similar to a lot of post-50 dungeons and up the xp provided to compensate.
    (0)
    Last edited by IfritReborn; 12-23-2014 at 09:27 PM.

  4. #4
    Player
    tocsin's Avatar
    Join Date
    Aug 2014
    Posts
    589
    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by IfritReborn View Post
    Trash. That is the problem.

    Remove 50% of the trash in those dungeons to make it similar to a lot of post-50 dungeons and up the xp provided to compensate.

    Low-Level Roulette takes too long, 30-45 minute run while level synced is nauseating. Cut the trash and you cut that time down considerably. The 1st portion of Sastasha leading to 1st boss has an obnoxious amount of trash, it wasn't appealing at the start, it's not appealing now. Clear out the trash, it's stinking up the dungeons.

    There is absolutely nothing save 500,000+ in gil that would make me run Low Level Roulette daily, NOTHING! They can continue to try and up the rewards slightly to entice but I won't bite until the trash has been cut down.
    Problem is, the whole reason why there is trash is to provide extra xp for people leveling...

    lvl 50 dungeons don't have as much trash, because they don't need to fight it. unlike leveling characters,there is no incentive.
    (1)