It was to argue with the person saying only two dungeons needed one sentence explanations. XDNot sure if this was meant to argue for or against increased rewards.
Either way, this post should end the thread. If you can't find the empathy in your ice-black soul to type up one sentence for inexperienced newcomers, you have no place playing a multiplayer game.
I wouldn't mind increased rewards, but I only use low level DF for levelling.
Honestly I think the 60 myth is enough. I mean once you get high enough in gear sold isn't even needed as much anyway which makes the low level kind of pointless. That being said though, I don't think one should expect a reward for helping a newcomer out, if you can't take the time out to type out a few words (Which is just a few seconds of your time, I mean come on now.), or expect a larger reward because its just sooo much work to type out a single sentence...Then you have the wrong game and should go back to playing offline rpg's.
This game is focused around TEAMWORK. Not elitism, thank you.
Only thing that would get me to run a low level roulette is something like a random grab bag that has a chance at primal mounts or rare minions.
I wish you could do low level roullete in a party. :/ I would do it more often for just this reason.
You know that in-demand role reward is not daily, but everytime you enter the dungeon with roulette?
When a SCH can solo most of the low level dungeons, you got to have really incompetent people to be failing
Most of the stuff low level is spank and tank, do you even need to explain or does it take more than 1 sentence? Even if 1-2 people dead, who cares, push it thru
Last edited by Chihaya; 12-22-2014 at 07:54 PM.
I switch to war now for low level roulette, whenever i see a new player bonus I ask the party if they want to kill all and explain each boss. I remember not so long ago i was new to this
The other day in qarn we had 2 awful dps's, would ignore my signs for mob order.
On the first boss they would not kill the bees fast enough leaving me to receive double final sting if i had no stun available.
Honestly thought we were going to wipe but the whm we had was incredible, dps would die to doom but whm kept going raising and raising, around 30% i took another double final sting face hit the floor only whm remains
She kited till swiftcast was available got me up and we took it down.
Aslong as you have 1-2 experienced players a low level dungeon is cake
Last edited by Stupiduglytaru; 12-22-2014 at 08:10 PM.
This...no. Just no. Just because you can solo something doesn't mean everyone else can. It's not all tank and spark, as I've listed something in each dungeon that has a mechanic to deal with and just realized one I forgot.
I can see why people would want more reward, those are the good people who actually take time to make sure everyone's acclimated. You sound like you can't be bothered and if they die, it's their own fault and they should've known. That just makes more people become as bad as you are.
I'd like to see increased bonuses happen if you defeat a boss with failing the mechanic AND a new player in the party.
Last edited by Violyre; 12-22-2014 at 09:29 PM.
Given some of the responces in this thread, aren't you worried that would just make people NOT explain the mechanics so that the Noobs fail the mechanic so they get the bonus?
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