Do we have an image of Alexander? I hope they did this summon justice.
Do we have an image of Alexander? I hope they did this summon justice.
Alexander ♥
LEAF's HUNT Linkshell LeaderSeasonned Tracker and Main Tank DRK i180http://myanimelist.net/profile/Hyunckelhttp://hyunckel-kun.deviantart.com
very few people did savage because very few people can do savage...savage t7-8 are still the hardest fights in the game...I see someone with the avatar title and I know they are both a masochist and a hell of a player
There's no point in undertaking a more difficult challenge if the reward is the same for most people, look at how many people care about Savage Coil vs. Final Coil. Something as trivial as bragging rights only motivates so much, especially in a game like this where the community hardly ever even interacts. Savage Coil is like any other fight in this game - if you dedicate enough time to it you will eventually settle into the pattern and clear it regardless of how strict or complex it is. The difference is few people actually care enough to invest the time into Savage when all they get is a title.
Loot is the motivating factor for almost everybody who raids, unless you're someone who is actually in a group with the potential for a world/server first clear I'm willing to bet most people don't care about the challenge as an isolated motivator for raiding.
Last edited by Prototype909; 12-20-2014 at 12:25 PM.
gotta have your precious right? It is just pixels that will be outdated in a few months, the excitement of actually clearing savage and t13 the first time are enough for me, gear just makes that accomplishment easier
I think it'll be similar to the current set of primals. HM is for story and "practice" xm offers weapons. Wouldn't make sense for the normal Alexander to drop anything
I like that idea jomoru...cosmetic stuff that won't become outdated in 6 months
It'll probably be the first option, which is also the better way to go. It means people can run the place for story if they only want the story, and people who actually want the gear can run the harder mode and get the gear, while simultaneously completing a difficult challenge.I was kinda hoping they would reveal how rewards would differ from Normal and Hard Mode.
I feel like if they plan to make them the same then they run into two issues.
Raid groups can easily build their gear up through normal mode and then tackle hard mode once they are properly geared rather than spending time challenging hard mode
However they can easily prevent that through two means
Either
-Normal mode won't drop gear and can be done freely much like the 8 man story mode dungeons
-Hard mode offers double the reward drops but this can be exploited in terms of people paying gil to have a larger loot pool from hard mode
I do just hope they consider the idea of making Normal mode a "Story mode" for those to enjoy since if they don't decide how to properly differ the rewards from both options even though people want a challenge, they will just do the easier one to gear up quicker.
I disagree for the majority of endgame it was a "Why would I waste that much time for a title" as the response to enter savage. For the majority it was because there was no reward. Alot of people could do savage, but very few cared enough about it to do it.
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