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  1. #11
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Do we have an image of Alexander? I hope they did this summon justice.
    (1)

  2. #12
    Player
    Hyunckel's Avatar
    Join Date
    Nov 2014
    Posts
    437
    Character
    Hyunckel Xanadu
    World
    Ragnarok
    Main Class
    Marauder Lv 52
    Alexander ♥
    (0)
    LEAF's HUNT Linkshell Leader
    Seasonned Tracker and Main Tank DRK i180
    http://myanimelist.net/profile/Hyunckel
    http://hyunckel-kun.deviantart.com

  3. #13
    Player
    Da_Hero's Avatar
    Join Date
    Feb 2014
    Posts
    29
    Character
    Beatrix Hero
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    very few people did savage because very few people can do savage...savage t7-8 are still the hardest fights in the game...I see someone with the avatar title and I know they are both a masochist and a hell of a player
    (1)

  4. #14
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Da_Hero View Post
    for the challenge? people really play a game with a weekly lockout just for the gear?
    There's no point in undertaking a more difficult challenge if the reward is the same for most people, look at how many people care about Savage Coil vs. Final Coil. Something as trivial as bragging rights only motivates so much, especially in a game like this where the community hardly ever even interacts. Savage Coil is like any other fight in this game - if you dedicate enough time to it you will eventually settle into the pattern and clear it regardless of how strict or complex it is. The difference is few people actually care enough to invest the time into Savage when all they get is a title.

    Loot is the motivating factor for almost everybody who raids, unless you're someone who is actually in a group with the potential for a world/server first clear I'm willing to bet most people don't care about the challenge as an isolated motivator for raiding.
    (2)
    Last edited by Prototype909; 12-20-2014 at 12:25 PM.

  5. #15
    Player
    Da_Hero's Avatar
    Join Date
    Feb 2014
    Posts
    29
    Character
    Beatrix Hero
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    gotta have your precious right? It is just pixels that will be outdated in a few months, the excitement of actually clearing savage and t13 the first time are enough for me, gear just makes that accomplishment easier
    (7)

  6. #16
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I think it'll be similar to the current set of primals. HM is for story and "practice" xm offers weapons. Wouldn't make sense for the normal Alexander to drop anything
    (1)

  7. #17
    Player
    jomoru's Avatar
    Join Date
    Aug 2013
    Posts
    694
    Character
    Arete Sophoi
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Da_Hero View Post
    for the challenge? people really play a game with a weekly lockout just for the gear?
    I wish harder stuff would give per cosmetic gear, titles, mounts etc stuff that doesn't effect game play but can be shown off for how awesome someone is.
    (7)

  8. #18
    Player
    Da_Hero's Avatar
    Join Date
    Feb 2014
    Posts
    29
    Character
    Beatrix Hero
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    I like that idea jomoru...cosmetic stuff that won't become outdated in 6 months
    (2)

  9. #19
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Airget View Post
    I was kinda hoping they would reveal how rewards would differ from Normal and Hard Mode.

    I feel like if they plan to make them the same then they run into two issues.
    Raid groups can easily build their gear up through normal mode and then tackle hard mode once they are properly geared rather than spending time challenging hard mode

    However they can easily prevent that through two means

    Either
    -Normal mode won't drop gear and can be done freely much like the 8 man story mode dungeons
    -Hard mode offers double the reward drops but this can be exploited in terms of people paying gil to have a larger loot pool from hard mode

    I do just hope they consider the idea of making Normal mode a "Story mode" for those to enjoy since if they don't decide how to properly differ the rewards from both options even though people want a challenge, they will just do the easier one to gear up quicker.
    It'll probably be the first option, which is also the better way to go. It means people can run the place for story if they only want the story, and people who actually want the gear can run the harder mode and get the gear, while simultaneously completing a difficult challenge.
    (0)

  10. #20
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Da_Hero View Post
    very few people did savage because very few people can do savage...savage t7-8 are still the hardest fights in the game...I see someone with the avatar title and I know they are both a masochist and a hell of a player
    I disagree for the majority of endgame it was a "Why would I waste that much time for a title" as the response to enter savage. For the majority it was because there was no reward. Alot of people could do savage, but very few cared enough about it to do it.
    (2)

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