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  1. #1
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    it was missed when putting the opener in the main post but their should be a gust slash between b4b and IR in the first opener.
    Thanks for the credit for the opener, much appreciated.

    Quote Originally Posted by hellmach View Post
    Hello, new Ninja here. Why do you use those openers and apply your DoTs in the later stages of the opener as opposed to the beginning stages (M>SE>SF>Other combos)?
    This sounds noob of me but this is my first time interested in gearing for end game content for an MMO so bear with me please: What do the stat weights mean
    applying the dots at later stages of the openers allows for more buffs and debuff to be in effect, therefore making the dots stronger overall.
    as for the stat weights, they are a way of measuring the stats against one another for a particular class, for example a class with a stat weight of 0.3 on det and 0.15 on crit gets twice the effective dps increase from det compared to crit per 1 point.
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  2. #2
    Player
    hellmach's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah :>
    Posts
    194
    Character
    Ori Lannister
    World
    Cactuar
    Main Class
    Ninja Lv 70
    More experienced probably noticed this or don't need this tip but newer/slower to learn ninjas like myself who are having trouble remembering Mudra Combinations can benefit from this memory aid:

    The spell you use will be determined by the last mudra you will cast in the chain. Doubling up on Mudras gives you the adorable Bunny of Doom so you will only use each Mudra once in a combination.

    For two Mudra combos ending in Ten will release Katon, ending in Chi will release Raiton and ending in Jin will release Hyuton.

    For Three Mudra combinations if you end in Ten you get Huton, Chi you get Doton, Jin you get Suiton.

    Ten stands for heavens and heaven is associated with air/wind as is Huton.
    Chi stands for Earth and Doton is an earth elemental attack.
    Jin stands for man, Suiton is a water element attack and men (as well as women) are mostly made up of water.

    Fuma Shuriken is obviously hard as hell to remember so I left it for last, but I like to use Ten ..
    (0)

  3. #3
    Player
    hellmach's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah :>
    Posts
    194
    Character
    Ori Lannister
    World
    Cactuar
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Zamii View Post
    it was missed when putting the opener in the main post but their should be a gust slash between b4b and IR in the first opener.
    Thanks for the credit for the opener, much appreciated.



    applying the dots at later stages of the openers allows for more buffs and debuff to be in effect, therefore making the dots stronger overall.
    as for the stat weights, they are a way of measuring the stats against one another for a particular class, for example a class with a stat weight of 0.3 on det and 0.15 on crit gets twice the effective dps increase from det compared to crit per 1 point.
    What would be an optimal amount of Dexterity before you want to lead up on the other stats?
    (0)
    Last edited by hellmach; 12-20-2014 at 10:15 AM.

  4. #4
    Player
    Kanemano's Avatar
    Join Date
    Jul 2012
    Posts
    105
    Character
    Kanemano Manomano
    World
    Sargatanas
    Main Class
    Lancer Lv 90
    There's no plateau for DEX, the more of it you have the better as it is NIN's primary stat. Potentially, in certain cases (maybe some of the Arachne), the primary+secondary totals on a particular piece (say, an over-melded craft item) can out-weigh a higher iLvl piece, but there isn't a given DEX cap where you can start stacking in favor of the secondaries and completely ignore more DEX.
    (0)
    I'm a Ninja.