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  1. #131
    Player
    ThirdChild_ZKI's Avatar
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    Jan 2014
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    3,229
    Character
    Lace Valeria
    World
    Jenova
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    Machinist Lv 80
    BobbinT, the implied contradiction lies in the fact that he is on record saying he hates mechanics, but then suggests a random generated puzzle (which would be a mechanic that would not exactly be speed run friendly, no?)

    And please don't try to play the grammar card. You're better than that.
    (2)
    Last edited by ThirdChild_ZKI; 12-04-2014 at 12:01 PM.

  2. #132
    Player
    Ellatrix's Avatar
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    Jul 2014
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    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by LunaHoshino View Post
    No. Speedrunning should not be the default; it should be something asked about and agreed upon by all of the party members involved. If even one person says they don't want to do a speedrun, then you don't do a speedrun. Pressuring people into it or saying they should leave the duty if they don't want to do it is being a jerk.
    Majority of players will default to efficient behavior. Speed running is efficient, and thus becomes the default. If you aren't up to that, go queue for lower level dungeons. Go be a special slow snowflake outside of expert roulette.
    (0)

  3. #133
    Player
    ThirdChild_ZKI's Avatar
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    Jan 2014
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    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    @ LunaHoshino - In a rare defense of Jiraya Geki, he says he at least asks his parties if they wish to speed run or not. Call it a courtesy. However I largely agree with your statement.

    @ Ellatrix - I don't know where to begin with what's wrong with your statement. The first part ("default to efficient behavior") is true, yes. But does that make it right? Because if we're using such black and white logic, insta-kicking anyone who wouldn't want to speed run would be far more efficient, but is that right? Hell, cheating would be more efficient for all things overall, but again, is it right? To deflect the rebuttal, this is of course assuming a roulette situation and NOT a situation where a party was pre-formed with the intent to speed run. Come on man, it's not so black and white, and you know it. And the special snowflake comment. . . never mind.

    @ Jinraya Geki - Largely, I understand this is all based on your opinion as a paying subscriber/player. I too have my own opinions on this and many other things. There are just as many people that agree with you as disagree with you, just as they do me and my opinions. We're essentially spinning our tires here, but if nothing else, you certainly haven't gone unheard.
    (1)

  4. #134
    Player
    LunaHoshino's Avatar
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    Oct 2014
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    Gridania
    Posts
    785
    Character
    Luna Hoshino
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Ellatrix View Post
    Majority of players will default to efficient behavior. Speed running is efficient, and thus becomes the default. If you aren't up to that, go queue for lower level dungeons. Go be a special slow snowflake outside of expert roulette.
    The special snowflake here would be you for thinking you can force speedrunning onto parties. Not everyone wants to speedrun. Not everyone CAN speedrun, especially at lower ilvls. If you're that desperate for a speedrun, make a party in PF specifically for that purpose.

    I actually don't mind speedrunning at all, since I can handle it. But I've seen far too many healers who can't handle it and then get blamed when the tank dies or melees who run out of TP and have to stand around waiting for it to build back up.

    Then again, you've pretty much proven yourself to be an elitist jerk time and time again, so I shouldn't expect any other answer from you.
    (5)

  5. #135
    Player
    Ellatrix's Avatar
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    Ellatrix Reatori
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    Sargatanas
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    Gladiator Lv 80
    When I queue expert roulette, I expect it to go in an expedient fashion. So do plenty of others. Go play with other players who are less inclined to be efficient in high level roulette if you want to go slow.
    (0)

  6. #136
    Player
    LunaHoshino's Avatar
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    Oct 2014
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    Gridania
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    Character
    Luna Hoshino
    World
    Gilgamesh
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    Lancer Lv 60
    Thanks for proving my point about why the mechanics were instated!
    (3)

  7. #137
    Player
    Amelia_Pond_Behemoth's Avatar
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    Aug 2013
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    Limsa Lominsa
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    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by Ellatrix View Post
    When I queue expert roulette, I expect it to go in an expedient fashion. So do plenty of others. Go play with other players who are less inclined to be efficient in high level roulette if you want to go slow.
    No, you should expect the run to take 90 minutes. Anything faster than should be praised.
    (2)

  8. #138
    Player
    Zdenka's Avatar
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    Mar 2011
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    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    As I queue for dungons as tank only now, if I see a BLM I try to speedrun or pull multiple sets at once. If i see 2 classes not proficient in AoE I will pull less at a time, especially if my healer is a SCH. (this actually might be a net DPS gain in some cases) Based SOLELY on the HP totals of each party member I can gauge how many cooldowns I'd expect to use for each pack to survive easily due to expected kill times or average healing rates. Most tanks "should" know this if they tank all the time and are paying attention.

    Depends who you have and what you want to do and what amount of time you expect to spend. Asking a group is nice, but I'd almost go with that it is the tank's choice to speed run or not and in reality it basically is the tanks choice when you do or not anyways.
    (1)

  9. #139
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    BobbinT, the implied contradiction lies in the fact that he is on record saying he hates mechanics, but then suggests a random generated puzzle (which would be a mechanic that would not exactly be speed run friendly, no?)

    And please don't try to play the grammar card. You're better than that.
    I don't like the current mechanics, they are meant to slow you down forcefully. They are not meant to entertain people at all. If you are going to force me to stop make it interesting, that is the alternative I suggested. This way it's not re-the same thing over and over, it's random generated. If the developers aren't going to make it interesting, then they might as well just remove the dumb current mechanics and let the people who can , speedrun.

    Most people who I have done runs with pull nearly all the mobs on the second pull after the yeti. If it were a paladin and they Hallowed Ground, I bet monsters could be burned, maybe not. That would be the trial and error I would do with my FC and parties who want to try in Duty Finder. It makes it fun and exciting to see if I could burn them, or tank those mobs.
    (0)

  10. #140
    Player
    BobbinT's Avatar
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    Apr 2012
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    Gridania
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    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    BobbinT, the implied contradiction lies in the fact that he is on record saying he hates mechanics, but then suggests a random generated puzzle (which would be a mechanic that would not exactly be speed run friendly, no?)

    And please don't try to play the grammar card. You're better than that.
    You really need to understand which mechanic being talked in this thread. If you run the same thing over and over, won't you get tired anyways? Random puzzle however, are more entertaining, and sometimes ppl are okay with their time wasted away trying to solve the puzzle. In my case, it's like Chess or Sudoku, I enjoy my time playing it trying to solve since there are literally endless possibility, unlike Solitaire which I generally trying to just rush it through since I play this from Windows 3.0 era which is way too boring. That's one of the point of speed-running. Wasn't necessary a must since we can still slow down for any inexperience players. I understand what OP meant by being punished for old method.

    Another thing that proves speed-run was in fact very important and even a must: Coils of Bahamut. That content was meant for players required to master their output effectively. The enrage timer was placed there for that sole reason. This is why I said in previous post about the importance of speed-running. Every party member need to play effectively, not just tanks and healers.

    Remember quest Relic Reborn in 1.0? The majority of quest steps in that quest are purely and stricly speed run only, or should I say Super-speed run. Then we see ppl starts to complain how tough it is to beat the quest. Yoshi even admits making the quest so difficult on purpose. In the end, Relic Reborn quest was greatly nerfed in ARR and Coil of Bahamut was created as a substitute for it.

    But... if you want to enjoy this game in your own leisure, no one's gonna hold you back. Just don't expect you can try beating end-game content like Coil without learning to play your job effectively on tight schedules. ^^;

    So yes, that "contradiction" thing was kinda hit and miss for me. ^^;

    Too bad your achievement information are locked, though your current gear kinda speaks for itself.
    (0)

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