sounds like you need a world transfer to another data center. i've played since early release and have never once heard of someone getting kicked from anywhere due to being new. never once...I'm sure I'm not the only person sick of this, but it is getting nearly impossible to get a party to clear old content (and even some newer content) if you didn't get clear with in the first two weeks of that content being released.
Everyone is using the Myth message (Soldiery now) to find out who's new, and if you haven't cleared, your gone. It doesn't even matter how far you've gotten into a fight. It has become so that think that 'No clear' equals 'No good" when that isn't the case. How are you to clear something if only those who have cleared it can join groups for it?
The Myth Message was suppose to encourage people to help others clear content, but instead it is being used to keep those who need clear from doing said content. Frankly, the message at the start of dungeons/raids/trials needs to be removed so that people aren't getting singled out, and instead only say at the end of a dungeon you are being rewarded with a bonus for helping someone with clear.
I think its a matter of whether or not you are online when they get to it. For example, the very last one I submitted around 9am in the morning and the GM sent me a tell just as our FC coil group started at 6pm. They apologized for it being so long because of a technical issue on their side but resolved the issue (opened an investigation) through a /tell conversation (making our Coil group go on about a 5 minute break so I could actually pay attention to the fight instead of doing it and being in /tells with the GM. The FC group was.. is this about the same issue as last week? lol ME: I think they just like interrupting our coil group ;P)
Actually it was the 2nd week in a row they answered during my weekly coil group lol But in any case, I'm on Pacific US time. I don't actually file many reports but every time I do I get an in person GM response.
It's the majority case for party finders on servers that are up-to-speed (or ahead-of-curve) with pug progression and do content you can't partial queue in DF with. So if you aren't the kind of player that didn't do SCOB or FCOB pugs in 2.2 or 2.3 you probably won't see it.
Basically it's a Party Finder problem. Players clear police (which is frankly a useless activity - I can't count the number of times a group of players desperately linking their HA as 'clear proof' went and died to the first Blighted in a prenerf T6 pug) with the lowest-effort method of finding 'skill' possible rather than actually checking gear or achievements to see what a player is capable of. As a result, it means behind-curve players are left begging friendlies for carries, paying their way to remove the message, or waiting 3+ hours for their 'learning' or 'clear' group that most players avoid like the plague because that implies actual effort in doing the content.
There's also the issue of different server cultures. On JP servers DF for newer content is actually taken seriously, to my limited knowledge, so 100 soldiery is probably seen as a boon rather than a drawback. On NA/EU servers it's quite the opposite.
Last edited by Krr; 11-27-2014 at 10:34 AM.
video games are bad
TBH its 50/50 some hate new players some love them, i for one love new players i could always do with extra sol to get alex maps, but however i wouldnt go out my way to help new players clear Coil itself , primals and dungeons sure i have always had bad time with new players in scoil me if its anyone in my fc, and they was new to run coil i would help but for my server with some new players to coil is just weird a few amount that i have ran into wont listen to help,Tips or watch a guide this has happen to alot of new players i try to help with t5-8 in the end it annoys me at how some players who want to do endgame but dont want tips?its what i dont get, if your new? you're new but dont be a **** when someone trys to Help you because you are new, i could think that its maybe because what i have explained why some players dislike new people into their coil/dungeons because a good 30% will not listen to tips and help to make the dungeon a smooth as possible
Twitch.tv/greedyao
SummoningWay
It is mind blowing. Last week I created a farm party on PF for T6. Upon joining we saw a soldiery message. I asked who was new, and there was silence. Clearers showed their high allagan gears or said to check their lodestone profiles. Someone suggested we should just go on ahead and try.I can't believe people are defending joining farm parties without a clear. Yes, it's possible you are an expert and can farm it with the right group. But let's be real: that's a very low possibility. You need to have some kind of proof you're capable and not having the solidery message is the easiest proof to have. Otherwise you are a risk and liability. Yes, having a clear doesn't mean you're an expert but it's a much safer bet.
New person had us get devoured every single time. Two wipes later, we knew this was no longer a farm party and we disbanded.
Now I wish I blacklisted him.
The message just has to stay, breaking party rules to effectively get a carry is wrong. If someone thinks they are so good for reaching ~last phase~ then they should create their own clear party and not ride on coattails of farmers.
There are no other ways to check for player competency or a clear?
If a party leader is too lazy to inspect their own party, they deserve what they get. Back in the "Before-WoW-was-garbage" days good pug raiders were inspecting gear for accuracy caps and proper gemming, grilling shaky-but-bright looking newcomers on their fight experience, and if we *absolutely needed a clear* you took your own damn time out to armory the kid and check their achievement.
But, I mean, keep letting the 250DPS DRG into your groups because his FC carried him or he had a million gil lying around. Again, uou deserve what you get when your only means of screening is a cheevo.
You don't need a no-100-soldiery rule. You need a "fail = kick" rule.
Last edited by Krr; 11-27-2014 at 07:22 PM.
video games are bad
Giving how easy to get full i110 without stepping into coil, and i120 pieces since 2.4... How do you check someone who you already see it's geared (but never played with) and has achievement locked on lodestone? You either let them join hoping for the best or kick them if you're not confident enough, and the latter would generate more rage on this "discrimination" complaint going on.
Just gotta deal with it. It's a fact that many many people sneak into FARM recruits to get clears and people expecting smooth runs to farm several runs, and instead they keep wiping for an hour or more because that "experienced" players clearly doesn't know the (not so much anymore) unforgiving mechanics. Can't blame players that want to FARM content they already learnt before, and can't blame them for wanting smooth runs and not wasting their time on liars.
Last edited by Edeline; 11-27-2014 at 11:08 PM.
That's fine and all, but I hadn't mentioned coil at all, I can understand apprehension about it in coil groups. I'm talking about, more than "rarely" as stated by Grekumah, I have seen people flip out about it in -main scenario- roulette, where 1 bad person will not cause group wipes. That can be done with just 3 or 4 people, easily. But because that message comes up, they start ragging on anyone not in relic/coil weapons for being shitty because it's their first time. Yes. It does happen. Personally, I fish for the bonus in every dungeon/roulette I do. Others do not look at it as we do though.
The system seems ok, I like the fact it tells you when a player is new to the duty. Then you can just explain the fight to them, also if a player does vote kick simply decine it and make the kicker leave instead if they don't have the patience for it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.