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  1. #121
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Riko_Futatabi View Post
    Det, Crit, Acc, Skill or Spell Speed; these(for the most part) are the only stats you ever get to play around with, and after 3 Coils worth of BiS set making I've lost most of my interest.
    That's about how I feel. I see everything as a glamour too now since everything will eventually be obtainable because of how bland the attributes are currently. I would personally like there to be more unique gear like 11 but I do not miss that gear swapping macros. I didn't mind a lot of the more unique traits but I think that if you look at 11's and XIV's a lot are put in as one category.

    Now in 1.0 stats meant to be a bit more didn't they? I came in around 1.19..but I thought things like Mind did more than what they do now.

    I don't miss having to deal with Magic Accuracy / Avatar: Physical Acc. / Pet : Magic Acc. etc..but I do miss the little things like "Enhances Repair"

    As a casual the 3 months is just enough and then you're back at it again usually. The more hardcore ones you'll never satisfy they'll have it by second week while neglecting everything else. I wonder if it would be too powerful to add small things like "Cover: + X yalms" or a def boost..or even an enmity boost in a way. Make it through Materia or through drops that you turn in to a NPC who can grant special attributes to gear...who knows.

    Then again..wouldn't want to make something so powerful that it isn't replaced for three years. I don't know..anything I think up I'm sure there would be a problem. Then again this is why I just play the games and don't design them.
    (0)
    Last edited by Leigaon; 11-25-2014 at 04:35 AM.

  2. #122
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Tiggy View Post
    Serious want to go full circle just to be stubborn?
    As far as I'm concerned, you're the one stubbornly cherry picking quotes to try and continue this. Here's what you should focus on;

    Quote Originally Posted by Nalien View Post
    Also doesn't change the fact that I want gear to be relevant as gear, which such gear plainly isn't at this point. When you obtain gear like Shikaree's Doublet, you do not look at it as a relevant piece of gear, that is the issue I was highlighting. Saying "I look at it as a source of Company Seals" is either a moot point, or further adding to my point.
    Either that or actually dispute that Crafters aren't just Glamour peddlers, because going "They're useful for Crafters/Desynth so I can make more Glamour gear" really just QEDs my "They're only useful for Glamour".

    Quote Originally Posted by Leigaon View Post
    Then again..wouldn't want to make something so powerful that it isn't replaced for three years. I don't know..anything I think up I'm sure there would be a problem. Then again this is why I just play the games and don't design them.
    This is why I like this suggestion.

    You get to obtain multiple pieces of gear. Look at their unique stats. Go about permanently learning them and then picking between them without having to worry about keeping the gear for the rest of the games life like XI did. If Shikaree's Doublet had High Tide attached to it, absolutely everyone go out of their way to obtain it and it would be far more relevant than "B...but it gives me Seals!". An overpowered example, but you get the idea. Instead of (apparently relevant) gear being something you obtain and instantly cash in, it's something you hold onto and actually treat like gear, even if it does eventually end up in the same state as our current Glamour based wardrobe simulator.
    (2)
    Last edited by Nalien; 11-25-2014 at 04:37 AM.

  3. #123
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Teryaani View Post
    Snip.
    Ok, Well unfortunately I not only don't have a progression static, I am also not new to the game. So if those bosses did get cleared tomorrow I would be facing another slog. It is why I gave up crafting and gathering. Only now it doesn't matter what I do, it will be hours upon hours of bad dice rolls, like how atma's been going.

    So I am also tired of the gear treadmill, I just don't see the point for a player that is not in a static.
    (1)
    Last edited by Kallera; 11-25-2014 at 04:40 AM.

  4. #124
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Nalien View Post
    As far as I'm concerned, you're the one stubbornly cherry picking quotes to try and continue this. Here's what you should focus on;
    Either that or actually dispute that Crafters aren't just Glamour peddlers, because going "They're useful for Crafters/Desynth so I can make more Glamour gear" really just QEDs my "They're only useful for Glamour".
    .
    A) Didn't cherry pick a thing. You said specifically no uses but glamour and I specifically gave several uses outside of glamour. You really need to deal with it. Uses exist.

    B) Desything is the primary component behind leveling crafters and gatherers yes. The insinuation that it's only good for glamour however is quite false. The 110 slotted gear that was used by Lucrecia to defeat the final coil so quickly proves your point to be false.

    I understand that you want stats to be more useful, but ignoring the existing uses won't help you craft a better alternative. It simply shows you are blind to how some people use these items, and any solution you have will likely fail to fill the gaps left behind.
    (1)

  5. #125
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Tiggy View Post
    The 110 slotted gear that was used by Lucrecia to defeat the final coil so quickly proves your point to be false.
    You mean the same group that cleared Final Coil with 2.38 level gear? Glad to know crafting is useful to the 1% though.

    Quote Originally Posted by Tiggy View Post
    I understand that you want stats to be more useful, but ignoring the existing uses won't help you craft a better alternative. It simply shows you are blind to how some people use these items, and any solution you have will likely fail to fill the gaps left behind.
    Have you seen my "better alternative"? It's basically just "Force players to use the gear for a bit before treating it like they currently do". I know full well how some people use the gear, my issue has always been that it simply isn't used as gear. Telling me it's useful for crafters over and over doesn't change that. This is what I mean about cherry picking quotes, you basically completely ignored the part I specifically told you to focus on and it seems as though your "excuse" for doing so is "I'll cherry pick you saying this and ignore the rest". Yes I said it's only useful for Glamour. Hyperbole is a thing. Welcome to the internet. Liquidating gear into Seals/parts doesn't make it useful as gear though.

    And I'll reiterate this point, because I'll probably have to anyway, but new players simply do not have an easy time in the dungeons which drop this gear. Their options are basically farm the lowest of the Lv50 dungeons for i60 and use any tomestones appropriately. Go do Lost City on an i55 tank solo and see how far you get, then tell me how far you got farming your Protector's Cuirass.

    Quote Originally Posted by Squintina View Post
    One use: Some high level crafters make HQ gear for new players. It's not glamor. It's helping out people just starting out (and creating materia in the process).

    It may not be the most interesting use from a high level perspective, but it IS a use. And it does help new people catch up a little - especially when dungeons aren't dropping the gear they'd use instead. It also means said new people can focus on leveling and learning their class without worrying about gear as much (whether they're getting it for free from friends, or occasionally dropping by the MB to buy some gear using their hard-earned newbie gil).
    Oh I know, I just found it too entertaining thinking "It's useful because I can use it to further crafting to make gear that makes this gear irrelevant for new players". I mean, if I buy i70, or even i90 as a newb, the gear from dungeons instantly stops being gear for them and starts being Glamour. Not that someone who payed for i70 should even really be in those dungeons all that often (Roulette alone really), since i70 gets you into Scyrus Tower for i100 and i110.
    (1)
    Last edited by Nalien; 11-25-2014 at 05:12 AM.

  6. #126
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Nalien View Post
    Either that or actually dispute that Crafters aren't just Glamour peddlers, because going "They're useful for Crafters/Desynth so I can make more Glamour gear" really just QEDs my "They're only useful for Glamour".
    One use: Some high level crafters make HQ gear for new players. It's not glamor. It's helping out people just starting out (and creating materia in the process).

    It may not be the most interesting use from a high level perspective, but it IS a use. And it does help new people catch up a little - especially when dungeons aren't dropping the gear they'd use instead. It also means said new people can focus on leveling and learning their class without worrying about gear as much (whether they're getting it for free from friends, or occasionally dropping by the MB to buy some gear using their hard-earned newbie gil).
    (0)

  7. #127
    Player
    Teryaani's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    847
    Character
    Sonja Djt-bidit
    World
    Seraph
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kallera View Post
    Ok, Well unfortunately I not only don't have a progression static, I am also not new to the game. So if those bosses did get cleared tomorrow I would be facing another slog. It is why I gave up crafting and gathering. Only now it doesn't matter what I do, it will be hours upon hours of bad dice rolls, like how atma's been going.

    So I am also tired of the gear treadmill, I just don't see the point for a player that is not in a static.
    Then don't do it. SE includes a catchup mechanism every few patches. So if something is released in a later patch that you do want to run, you can get yourself geared enough to do it. I'm not in a progression team. Check my achieves, I stopped coil after turn 4 (group fell apart and there was so much else to do, I didn't hunt for a new one). I certainly don't cap every week either.

    Step away from gearing and do something else in game, RP, level a different class if you've got any under 50, farm for minions, and if nothing else interests you at that moment, do something else altogether.
    (1)

  8. #128
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    I guess all those people making gear for their friends, desynthing dungeon drops, and getting gc from drops must be hallucinating on some serious drugs then, or your just using hyperbole and acting like it's fact.
    (0)

  9. #129
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Tiggy View Post
    I guess all those people making gear for their friends, desynthing dungeon drops, and getting gc from drops must be hallucinating on some serious drugs then, or your just using hyperbole and acting like it's fact.
    Or I'm just using hyperbole as hyperbole and you're continuing to cherry pick. Whatever, I'm done here. You can continue to act as though Seals are relevant long after I've admitted to using hyperbole on that point if you like. Seals and Desynth still don't make gear useful as gear.
    (1)

  10. #130
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Felis View Post
    This is interesting and I hope that they are careful if and when they decide to do this. Adding in certain stat bonuses has to take into consideration the jobs/classes that can wear that gear. Any armor that a Summoner can wear cannot only give Summoner-specific stat bonuses. There would have to be something for Black Mages, as well, and that makes for a difficult balancing act.
    (0)

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