No, this doesn't need another thread. Yes, I'm making it anyway.

There's a certain phrase that I've seen repeated too many times to count on these forums. That phrase is "slippery slope" and you're using it wrong. The thing most people don't realize is that the slippery slope is a logical fallacy. DON'T USE IT. If you use it, you're automatically wrong and you lose the argument.

Now, let's prove how wrong the argument is. You say there's a "slippery slope" from vanity cash shop items to pay to win and/or free to play. There is not. Vanity items have no impact on gameplay and are not even in the same ballpark as pay to win items like experience boosters, level boosters, or buyable raid gear. They're as different as apples and oranges. Yes, they're both fruit but they're different in virtually every other aspect.

Come back with this argument once you're able to buy viable raid gear in the cash shop. For now, you don't even have one leg to stand on.