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  1. #1
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Those were included. All dungeon gear from every lv 50 dungeon is usable for what I said. It was your mistake to assume I meant a specific subset when I never specified one. Perhaps the one for ilevel requirements is less strict in that specific setting, but it doesn't change a thing about desynth and gc points.
    (0)

  2. #2
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Tiggy View Post
    but it doesn't change a thing about desynth and gc points.
    Fun fact about desynth and GC points; Basically their sole purpose in this game is for Crafters, and Crafters are basically just glorified Glamour peddlers months after a Coil update hits.
    (4)

  3. #3
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Nalien View Post
    Fun fact about desynth and GC points; Basically their sole purpose in this game is for Crafters, and Crafters are basically just glorified Glamour peddlers months after a Coil update hits.
    That's great. It doesn't change the fact the gear has uses.
    (0)

  4. #4
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Tiggy View Post
    That's great. It doesn't change the fact the gear has uses.
    For Glamour. Like I initially said.

    Also doesn't change the fact that I want gear to be relevant as gear, which such gear plainly isn't at this point. When you obtain gear like Shikaree's Doublet, you do not look at it as a relevant piece of gear, that is the issue I was highlighting. Saying "I look at it as a source of Company Seals" is either a moot point, or further adding to my point.
    (2)
    Last edited by Nalien; 11-25-2014 at 03:25 AM.

  5. #5
    Player
    Teryaani's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    847
    Character
    Sonja Djt-bidit
    World
    Seraph
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Nalien View Post
    For Glamour. Like I initially said.

    Also doesn't change the fact that I want gear to be relevant as gear, which such gear plainly isn't at this point. When you obtain gear like Shikaree's Doublet, you do not look at it as a relevant piece of gear, that is the issue I was highlighting. Saying "I look at it as a source of Company Seals" is either a moot point, or further adding to my point.
    How are you defining relevant? Anything that helps a player qualify for current content (Slowcloak/Sastasha/Qarn have an i80 requirement; ST has a i70) is still relevant as far as I'm concerned. It may not be relevant for all players as gear, but why should it be?

    Quote Originally Posted by Zarzak View Post
    Welcome to modern MMOs. And watch out if you point out that modern MMOs are more grindy than older ones (hi currency capping, dailies, total resets every few months, etc) they will have a conniption and explode.
    No, we'd just point out that older MMOs were grindy too, and perhaps you should wipe the rose color off of your glasses.
    (1)
    Insanity is a gradual process, don't rush it - Ford Prefect

  6. #6
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Nalien View Post
    For Glamour. Like I initially said. .
    And like I said as GC seals and as desynth level up fodder so not just Galmour as you suggested. Serious want to go full circle just to be stubborn?
    (0)

  7. #7
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Blissa View Post
    I played ffxi from 2004 to 2010 and you know what made that game great? There was always something fun to do with friends. The only thing you do in FFXIV is log in and grind armor and just when you get all your guys geared, they give you a new armor set.

    The armor treadmill is getting old SE, please make the game more fun! I have had about all I can stand with the armor treadmill. I highly doubt that I am going to resub next month. There are so many great games coming out from now to well into the new year. More then enough to keep me busy over the winter!
    Welcome to modern MMOs. And watch out if you point out that modern MMOs are more grindy than older ones (hi currency capping, dailies, total resets every few months, etc) they will have a conniption and explode.
    (7)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  8. #8
    Player
    Riko_Futatabi's Avatar
    Join Date
    Aug 2013
    Posts
    425
    Character
    Riko Futatabi
    World
    Excalibur
    Main Class
    Black Mage Lv 90

    I've never played a MMO that has such dull stats.

    Det, Crit, Acc, Skill or Spell Speed; these(for the most part) are the only stats you ever get to play around with, and after 3 Coils worth of BiS set making I've lost most of my interest.

    I also played FFXI for years and what kept me interested was the gear and the stats you could play around with and gear swap for different situation, it was fun lol.

    This game is too simple to play long term, the only thing you're going to miss if you quit is the people you played with.
    (7)

  9. #9
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Riko_Futatabi View Post
    Det, Crit, Acc, Skill or Spell Speed; these(for the most part) are the only stats you ever get to play around with, and after 3 Coils worth of BiS set making I've lost most of my interest.

    I also played FFXI for years and what kept me interested was the gear and the stats you could play around with and gear swap for different situation, it was fun lol.

    This game is too simple to play long term, the only thing you're going to miss if you quit is the people you played with.
    I try WoW for the first time yesterday and I am so surprised they have so much element like race stat and traits and nature element all those stuff... Compare ffxiv i say they are too slack on it is like 1% compare to wow if they want to keep the interest any long they need to add fire water earth and wind as a new gear stat and make it huge different in the future
    (2)

  10. #10
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Janhyua View Post
    I try WoW for the first time yesterday and I am so surprised they have so much element like race stat and traits and nature element all those stuff... Compare ffxiv i say they are too slack on it is like 1% compare to wow if they want to keep the interest any long they need to add fire water earth and wind as a new gear stat and make it huge different in the future
    Elemental resistance as a gear stat is awkward.
    If it's powerful and the game is balanced around having it, players are forced to grind and carry a lot more gear to adapt to the "solution" for each fight. (This is a valid avenue of design - but Yoshida's specifically stated he doesn't want players forced to deal with this)
    If it's powerful and the game is balanced around not having it, it trivializes stuff.
    If it's not powerful... we're at where we are in XIV where it might as well not be there because it's a trap stat.
    (0)

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