

Well considering the fights that just got nerfed were literally gutted and the fights in FCoB are harder than their counterparts, wouldn't you expect the opposite to be true? They don't even trust the playerbase to be able to do these turns, why would they reverse course.


Yeah, and there's a 50 page thread on it and how people are upset. I'm just saying that maybe next time they can see that such heavy nerfs off the bat wasn't such a great idea. There is such thing as middle ground contrary to how SE acts.Well considering the fights that just got nerfed were literally gutted and the fights in FCoB are harder than their counterparts, wouldn't you expect the opposite to be true? They don't even trust the playerbase to be able to do these turns, why would they reverse course.

there's a 50 page thread of a couple idiots whining about this and everyone else telling them how god damn STUPID they are for doing so
seriously WHY DO YOU EVEN CARE
THIS IS THE DUMBEST THING TO COMPLAIN ABOUT

I went to DF parties for T7 for my amusement. Out of 4 parties and about 15 tries we cleared T7 once. It's much easier than before, but nowhere near current T1 in terms of difficulty.
You need to do something with Renauds as unfreezed pack of 4 will kill your healers just as they did it before. You need to be carefull with voice/shrieks as unfortunate petrification will cause wipe, especially if tanks/healers is be petrified. You need to dispel otherwise people drop like a flies from venomous tail. You need to focus adds (and half of people tends to ignore this) or offtank dies and then everyone else.
It's more a story of a bad parties than a good one, but still it clearly shows that even with actual gear this content cannot be facerolled by any casual group, you need a little bit of understanding anyway.
Raid-wide shriek still will cause wipe more often than not and many misfired voices have very serious consequences, Yes, it's not that fatal as it was before, but far from ignoring it completely.
Do you know what happens when someone decides to stone tank and melee on first adds phase? they create a very nice composition while second add just kills all healers and proceed wiping a raid.
Last edited by Felessan; 11-19-2014 at 07:09 AM.
i would actually love to see that. the adds hitting as hard as the used to can make for a very fast wipe if tanks are stoned.Raid-wide shriek still will cause wipe more often than not and many misfired voices have very serious consequences, Yes, it's not that fatal as it was before, but far from ignoring it completely.
Do you know what happens when someone decides to stone tank and melee on first adds phase? they create a very nice composition while second add just kills all healers and proceed wiping a raid.
The 50 pages is mostly people having a go at the few people whining about it. If this thread is anything to go by then SE made the right move. Annoyed a few, pleased a lot more.
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