I don't disagree, T8 will still be challenging and it's probably the least touched turn in terms of difficulty, but just 2 things I wanted to point:
Echo.especially with the enrage timer
Echo.Dreadnaughts
Will only get bigger, and 10% is quite a lot. It's not huge, and you can't just close your eyes on Dreadnaughts, but with i100/i110 gear being so easily obtainable and a 10% boost on top of that... I can't see people managing not to kill Dreads or beat the enrage timer. Things would have to go insanely sour for that to happen, which I won't discount as impossible, but just really unlikely.
Yeah, it was only those two points I wanted to point out the Echo for, the others aren't so easily fixed.Towers. The dreads and enrage timer are easily remedied by the Echo, and I concede to that, but if nobody can do the towers properly and they charge up to maximum at the same time, Atomic Ray will kill them all. This also includes the landmines if nobody pays attention to them because if even one of them is left up for too long, it will explode and kill the raid. :x
I used the DF to do T5 a bunch of times to help people out, and even though most of the groups I meet is in almost full i110 gear, most of them can't seem to be able to kill the conflagration before it blows up. This is with 20% echo too, which could very well support what he said. :x
Towers. The dreads and enrage timer are easily remedied by the Echo, and I concede to that, but if nobody can do the towers properly and they charge up to maximum at the same time, Atomic Ray will kill them all. This also includes the landmines if nobody pays attention to them because if even one of them is left up for too long, it will explode and kill the raid. :x
Actually the patch notes say something about the mines auto-detonating not killing the raid anymore. So I guess it would only be really bad if that happens while Allagan field is going out.
Oh, I must have misread that part, but yeah, it'd be pretty bad if it went off during an Allagan Field. Chances are, this may get the same treatment as T6's Blighted, with them reducing the 12,000-ish to about 6,000-ish damage from the explosion. Two of them going off is also a big no-no. xD
Yep. It's just too early for anyone to celebrate about steamrolling though the second coil.
Towers are a joke now because people can take an extra stack of Languishing. There is no challenge in that respect.Towers. The dreads and enrage timer are easily remedied by the Echo, and I concede to that, but if nobody can do the towers properly and they charge up to maximum at the same time, Atomic Ray will kill them all. This also includes the landmines if nobody pays attention to them because if even one of them is left up for too long, it will explode and kill the raid. :x
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