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  1. #1
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Quote Originally Posted by Snugglebutt View Post
    Maybe they could nerf it to such an extent that all you arrogant elitists leave the game at which time they bump it back up to more reasonable levels when your gone.

    The content is around 9 months old, you have both savage mode coils and final coils to keep you elitists busy and challenged. SE are doing the right thing making very old content easier for people to catch up on. People who still want the more extreme challenges can opt for savage or final coils, the only reason anyone would be against this is if damages their clear selling or they are simply egotistical, arrogant or elitist trying to keep people from doing something they have long since potentially surpassed. If you have not cleared it and want the challenge you still have that in the other mode and in the later coils.
    Brilliantly said, Snuggle... I dont think I could have said it better. +1 to you.

    To the pathetic arrogant elitists who are irritated because more people can now have a chance at clearing content... (and thus, diminishing your precious revenues from selling clears)... you are either childishly delusional or too wrapped up in your perceptions of grandiosity not to have seen this coming.

    Allow me to shatter your bubble even further: In gaming concepts, there is a very important spectrum element called "FLOW"... or what some game designers call "Cognitive Flow". Every excellent game needs it as a solid way to respond to players general level of skills or else they lose players. FFXIV is no different.

    The basic psychology behind this is simply that if a game is too hard, people become frustrated and leave... and if its too easy, people get bored and also leave. Thus the "Flow" is that comfort region where you find your skill niche and are happy to continue playing the game.

    In FFXIV, the timing for easing the difficulty for Second Coil was due... and the Devs know this very well; which is why I totally support this move. Actually, I even think it should have been implemented since when 2.4 launched but thats also debatable. Less than 5% of the player base has cleared Second Coil and thus, their Flow is to have the challenges of Final Coil and Second Coil Savage Mode. For the remaining majority of the players base, their Flow is to challenge Second Coil (at least until Crystal Tower stage three emerges in 2.5).

    This helps to maintain the player base and establishes the groundword for how to help even newer players achieve progression... emphasis on the word "helps" because there are still many other factors at play; but that's another topic entirely.

    So yeah Elitists... quit yammering and whining just because more players now have a chance at getting that High Allagan loot you've been soooooooo proud of obtanining... (if that loot is what defines you in the game then you've missed the point completely). At the end of the day, SE needs to constantly expand player numbers and show a bank balance thats in the black... get with the program.
    (16)
    "After ten years, finally headed to Sharlayan... absolutely stoked"


  2. #2
    Player
    Rieze_Xeero's Avatar
    Join Date
    Sep 2012
    Location
    Uldah
    Posts
    242
    Character
    Rieze Crestfall
    World
    Tonberry
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Ramesses View Post
    So yeah Elitists... quit yammering and whining just because more players now have a chance at getting that High Allagan loot you've been soooooooo proud of obtanining... (if that loot is what defines you in the game then you've missed the point completely). At the end of the day, SE needs to constantly expand player numbers and show a bank balance thats in the black... get with the program.
    Well said. We all want challenges hence Fcob + We all want this game to last long hence change outdated content for casuals = longer game lifespan
    (5)
    ここにリンクがあります。

  3. #3
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Quote Originally Posted by Rieze_Xeero View Post
    Well said. We all want challenges hence Fcob + We all want this game to last long hence change outdated content for casuals = longer game lifespan
    Indeed, indeed... the whiners just whinge because they're so immersed in themselves that they have no understanding of the much bigger picture.
    (5)
    "After ten years, finally headed to Sharlayan... absolutely stoked"