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  1. #71
    Player
    Its_Elodie's Avatar
    Join Date
    Oct 2014
    Posts
    206
    Character
    Final Heaven
    World
    Lamia
    Main Class
    Summoner Lv 90
    Call me crazy, but I don't see the problem with allowing people to catch up on content that's 9 months old. The hardcore raiders have had that long to learn the mechanics for them, sell their turns, show off their high allagans, and now have the chance to move on to the more demanding raid content.

    As with anything, it's going to be outdated and people are going to have to move on. I'm sure there are plenty of casuals out there, like me, who would like to experience and clear as much of this game's content as possible at some point. Just because you have access to a regular static group and the time to be able to put into dedicated weekly farming, doesn't mean everyone else necessarily has had that same luxury. I really wish some people would get over their sense of self entitlement with this game and it's offerings to *every*one who pays their sub.
    (23)

  2. #72
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Snugglebutt View Post
    She is a clear seller, something she has admitted to being in her own words on these forums. When take that into consideration it becomes apparent why she might hate this move by SE as it will potentially damage her profits made from selling clears on this content. The people actually against this are for the most part people who's egos depend on treating others like something they step on or they might lose some profits from selling clears on this content. Those people still have final coils and savage mode untouched, that is the newer content meant to challenge them and not this old content in second coil.
    Not only has the OP actually done savage and cleared final, but most people complaining are actually people who were still working on second coil and are now unable to play the mechanics as they were originally designed. I think those people would prefer a gradual nerf through the natural gear inflation that comes with vertical progression over hard nerfs.

    The only real good money in mercing is selling it when it is actually on lockout, nerfs don't do a thing to prices other than allow more groups to carry it and maybe drive prices down. A dead person still does zero with echo, and the easier you make something the worse people will play.
    (9)

  3. #73
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,768
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Wow, I'm surprised at how much people whine about this. You have had months to do Second Coil and even First coil, Its not like they just nerfed Final coil or anything. Calm your jimmies folks. Just go do savage or final coil, it has better drops now anyways.

    And on a side note: Its not like we havent seen this before even in Square's older MMO. Older content has always been retouched making it easier for new players even back in XI. and While I am aware this is not XI, it has already happened in XIV before. For example, The first coil already was retouched, but not only that but the removal of certain tomes and the switch from Mythology to Soldiery. Yet I didnt hear many people complaining that they made it easier to get soldiery tomes....
    (11)
    Last edited by Vespar; 11-18-2014 at 04:43 PM.

  4. #74
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Taika View Post
    Tsnip
    But surely you can understaind SE position here, they want more people to enjoy the new content, the current max challenge (well some say savage is harder that FCoB but that's another topic). The nature of this game is newer content will outdate older content, if you keep people gated behind old fights that normally can take weeks or months and aren't even rewarding loot wise then you will have less people doing the new content.

    A way to solve this is difficulty tiers, no nerfs or minimal nerfs needed, but that may not happen until the expansion.
    (2)

  5. #75
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Taika View Post
    I don't know if you're being sarcastic or what but I'd at least go back to any turn our members want to learn.
    Im just being realistic. We know that they are going to do this and we know that they are making it easier for new players that are trying to get into the game, to progress to catch up. Why keep the old mechanics knowing that when new content comes no one is going to play it overtime?
    (5)

  6. #76
    Player
    Xensai's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    113
    Character
    Winnie Blues
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Nerfs weren't required. Hello kitty island adventure is more to some of these players skill level
    (9)

  7. #77
    Player
    RinKaen's Avatar
    Join Date
    Jan 2014
    Posts
    90
    Character
    Blueballd Ninja
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Garlyle View Post
    The mechanics aren't gone.

    They're just not going to be instant full party wipes anymore. If they're so severely undertuned that they get straight up ignored it might be a problem (what ended up happening between gear and echo to Turn 1/4), but I suspect you're still really, really going to want the entire party not to be petrified for 10 seconds every 30 or so.
    /original/
    (2)

  8. #78
    Player
    Rieze_Xeero's Avatar
    Join Date
    Sep 2012
    Location
    Uldah
    Posts
    242
    Character
    Rieze Crestfall
    World
    Tonberry
    Main Class
    Warrior Lv 90
    I don't get these so called elitist. You can brag all you want that you beat the game with out echo... good job we commend you on that but did you ever think others want to play end game too / raids but due to their "REAL LIFE" issues/schedules they can't. SE is just being fair to others who want to play it. Besides you have turn13 down already so whats to the point in crying for the changes in scob? If you want this game to last long, we need this kind of change. Personally I only want to remove the lockout and that you can DF scob but not echo. But that's how it is deal with it.
    (11)
    Last edited by Rieze_Xeero; 11-18-2014 at 04:57 PM.
    ここにリンクがあります。

  9. #79
    Player
    BumBumBomb's Avatar
    Join Date
    Jul 2014
    Posts
    2
    Character
    Bad Habit
    World
    Lamia
    Main Class
    Pugilist Lv 50
    Wait, people are getting mad that SCOB is being nerfed? Wtf? Must be all the elitists and run sellers. Now people have the opportunity to progress. Here is something else you may not have noticed.... T9 was not nerfed.... so why complain
    (11)

  10. #80
    Player
    Keisatsu's Avatar
    Join Date
    Aug 2014
    Posts
    90
    Character
    Kei Satsu
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    As a person that hasn't done T8 yet..

    All I can say is meh, I don't really care for these nerfs, I don't get why people complain about them, I'm only slightly sad that they removed the challenge of these..but hey Savage mode.

    I just do not get why people are complaining..maybe the run sellers make less money, you have FCoB to sell, and arguably Shiva..T5..T9?..
    Elitists, oh please..allow people to catch up..like me :|
    (5)

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